/* C# Network Programming by Richard Blum Publisher: Sybex ISBN: 0782141765 */ using System; using System.Net; using System.Net.Sockets; using System.Text; public class NetworkOrderSrvr { public static void Main() { int recv; byte[] data = new byte[1024]; TcpListener server = new TcpListener(9050); server.Start(); Console.WriteLine("waiting for a client..."); TcpClient client = server.AcceptTcpClient(); NetworkStream ns = client.GetStream(); string welcome = "Welcome to my test server"; data = Encoding.ASCII.GetBytes(welcome); ns.Write(data, 0, data.Length); ns.Flush(); data = new byte[2]; recv = ns.Read(data, 0, data.Length); short test1t = BitConverter.ToInt16(data, 0); short test1 = IPAddress.NetworkToHostOrder(test1t); Console.WriteLine("received test1 = {0}", test1); data = new byte[4]; recv = ns.Read(data, 0, data.Length); int test2t = BitConverter.ToInt32(data, 0); int test2 = IPAddress.NetworkToHostOrder(test2t); Console.WriteLine("received test2 = {0}", test2); data = new byte[8]; recv = ns.Read(data, 0, data.Length); long test3t = BitConverter.ToInt64(data, 0); long test3 = IPAddress.NetworkToHostOrder(test3t); Console.WriteLine("received test3 = {0}", test3); ns.Close(); client.Close(); server.Stop(); } }