public Overloading
{
public static void Main()
{
Point myPoint = new Point(10, 15);
Point mySecondPoint = new Point(myPoint);
}
}
class Point
{
// create a new point from x and y values
public Point(int x, int y)
{
this.x = x;
this.y = y;
}
// create a point from an existing point
public Point(Point p)
{
this.x = p.x;
this.y = p.y;
}
int x;
int y;
}
Author: coder
Add a constructor to Building
/*
C#: The Complete Reference
by Herbert Schildt
Publisher: Osborne/McGraw-Hill (March 8, 2002)
ISBN: 0072134852
*/
// Add a constructor to Building.
using System;
class Building {
public int floors; // number of floors
public int area; // total square footage of building
public int occupants; // number of occupants
public Building(int f, int a, int o) {
floors = f;
area = a;
occupants = o;
}
// Display the area per person.
public int areaPerPerson() {
return area / occupants;
}
/* Return the maximum number of occupants if each
is to have at least the specified minum area. */
public int maxOccupant(int minArea) {
return area / minArea;
}
}
// Use the parameterized Building constructor.
public class BuildingDemo21 {
public static void Main() {
Building house = new Building(2, 2500, 4);
Building office = new Building(3, 4200, 25);
Console.WriteLine("Maximum occupants for house if each has " +
300 + " square feet: " +
house.maxOccupant(300));
Console.WriteLine("Maximum occupants for office if each has " +
300 + " square feet: " +
office.maxOccupant(300));
}
}
A parameterized constructor
/*
C#: The Complete Reference
by Herbert Schildt
Publisher: Osborne/McGraw-Hill (March 8, 2002)
ISBN: 0072134852
*/
// A parameterized constructor.
using System;
class MyClass {
public int x;
public MyClass(int i) {
x = i;
}
}
public class ParmConsDemo {
public static void Main() {
MyClass t1 = new MyClass(10);
MyClass t2 = new MyClass(88);
Console.WriteLine(t1.x + " " + t2.x);
}
}
A simple constructor
/*
C#: The Complete Reference
by Herbert Schildt
Publisher: Osborne/McGraw-Hill (March 8, 2002)
ISBN: 0072134852
*/
// A simple constructor.
using System;
class MyClass {
public int x;
public MyClass() {
x = 10;
}
}
public class ConsDemo1 {
public static void Main() {
MyClass t1 = new MyClass();
MyClass t2 = new MyClass();
Console.WriteLine(t1.x + " " + t2.x);
}
}
Illustrates a copy constructor
/*
Mastering Visual C# .NET
by Jason Price, Mike Gunderloy
Publisher: Sybex;
ISBN: 0782129110
*/
/*
Example5_13.cs illustrates a copy constructor
*/
// declare the Car class
class Car
{
// declare the fields
private string make;
private string model;
private string color;
private int yearBuilt;
// define the copy constructor
public Car(Car car)
{
this.make = car.make;
this.model = car.model;
this.color = car.color;
this.yearBuilt = car.yearBuilt;
}
public Car(string make, string model, string color, int yearBuilt)
{
this.make = make;
this.model = model;
this.color = color;
this.yearBuilt = yearBuilt;
}
// define method to display the fields
public void Display()
{
System.Console.WriteLine("make = " + make);
System.Console.WriteLine("model = " + model);
System.Console.WriteLine("color = " + color);
System.Console.WriteLine("yearBuilt = " + yearBuilt);
}
}
public class Example5_13
{
public static void Main()
{
// create a Car object
Car myCar = new Car("Toyota", "MR2", "black", 1995);
// create a copy of this Car object
Car carCopy = new Car(myCar);
// display the values for the Car object's fields
System.Console.WriteLine("myCar details:");
myCar.Display();
System.Console.WriteLine("carCopy details:");
carCopy.Display();
}
}
Illustrates overloaded constructors
/*
Mastering Visual C# .NET
by Jason Price, Mike Gunderloy
Publisher: Sybex;
ISBN: 0782129110
*/
/*
Example5_12.cs illustrates overloaded constructors
*/
// declare the Car class
class Car
{
// declare the fields
private string make;
private string model;
private string color;
private int yearBuilt;
// define the overloaded constructors
public Car()
{
this.make = "Ford";
this.model = "Mustang";
this.color = "red";
this.yearBuilt = 1970;
}
public Car(string make)
{
this.make = make;
this.model = "Corvette";
this.color = "silver";
this.yearBuilt = 1969;
}
public Car(string make, string model, string color, int yearBuilt)
{
this.make = make;
this.model = model;
this.color = color;
this.yearBuilt = yearBuilt;
}
// define method to display the fields
public void Display()
{
System.Console.WriteLine("make = " + make);
System.Console.WriteLine("model = " + model);
System.Console.WriteLine("color = " + color);
System.Console.WriteLine("yearBuilt = " + yearBuilt);
}
}
public class Example5_12
{
public static void Main()
{
// create three Car objects using the constructors
// defined in the class
Car myCar = new Car("Toyota", "MR2", "black", 1995);
Car myCar2 = new Car();
Car myCar3 = new Car("Chevrolet");
// display the values for the Car object's fields
System.Console.WriteLine("myCar details:");
myCar.Display();
System.Console.WriteLine("myCar2 details:");
myCar2.Display();
System.Console.WriteLine("myCar3 details:");
myCar3.Display();
}
}
Shows the order in which constructors and destructors are called in a C# program
/*
C# Programming Tips & Techniques
by Charles Wright, Kris Jamsa
Publisher: Osborne/McGraw-Hill (December 28, 2001)
ISBN: 0072193794
*/
// Order.cs - shows the order in which constructors and destructors
// are called in a C# program.
//
// Compile this program with the following command line:
// C:>csc Order.cs
//
namespace nsOrder
{
using System;
public class clsMainOrder
{
static public void Main ()
{
clsLastChild child = new clsLastChild ();
Console.WriteLine ();
}
}
//
// Declare a base class and have its constructor and destructors
// print messages.
class clsBase
{
public clsBase ()
{
Console.WriteLine ("Base class constructor called");
}
~clsBase ()
{
Console.WriteLine ("Base class destructor called");
}
}
// Derive a class from clsBase. Have the constructor and destructor
// print messages.
class clsFirstChild : clsBase
{
public clsFirstChild ()
{
Console.WriteLine ("First Child constructor called");
}
~clsFirstChild ()
{
Console.WriteLine ("First Child destructor called");
}
}
// Derive a class from clsFirstChile. Have the constructor and destructor
// print messages as well.
class clsLastChild : clsFirstChild
{
public clsLastChild ()
{
Console.WriteLine ("Last Child constructor called");
}
~clsLastChild ()
{
Console.WriteLine ("Last Child destructor called");
}
}
}