A generic Point structure.

   
 

using System;
using System.Collections.Generic;
using System.Text;

public struct Point<T> {
    private T xPos;
    private T yPos;

    public Point(T xVal, T yVal) {
        xPos = xVal;
        yPos = yVal;
    }

    public T X {
        get { return xPos; }
        set { xPos = value; }
    }

    public T Y {
        get { return yPos; }
        set { yPos = value; }
    }

    public override string ToString() {
        return string.Format("[{0}, {1}]", xPos, yPos);
    }
    public void ResetPoint() {
        xPos = default(T);
        yPos = default(T);
    }
}

    


Nested Types

   
 


using System;

public class Starter {
    public static void Main() {
        MyClass<int>.Nested<double> obj =
            new MyClass<int>.Nested<double>();
        obj.MethodA(10, 12.34);
    }
}

public class MyClass<T> {
    public void MethodA(T arg) {

    }

    public class Nested<S> {
        public void MethodA(T arg1, S arg2) {
            Console.WriteLine("arg1: {0}",
                arg1.GetType().ToString());
            Console.WriteLine("arg2: {0}",
                arg2.GetType().ToString());
        }
    }
}

    


Call ToString on generic type

   
 



using System;
using System.Collections.Generic;
using System.Text;

public class HelloGenerics<T> {
    private T _thisTalker;

    public T Talker {
        get { return this._thisTalker; }
        set { this._thisTalker = value; }
    }

    public void SayHello() {
        string helloWorld = _thisTalker.ToString();
        Console.WriteLine(helloWorld);
    }
}

public class GermanSpeaker {
    public override string ToString() {
        return "GermanSpeaker!";
    }
}

public class SpainishSpeaker {
    public override string ToString() {
        return "SpainishSpeaker";
    }
}

public class EnglishSpeaker {
    public override string ToString() {
        return "EnglishSpeaker";
    }
}

class Program {
    static void Main(string[] args) {
        HelloGenerics<GermanSpeaker> talker1 = new HelloGenerics<GermanSpeaker>();
        talker1.Talker = new GermanSpeaker();
        talker1.SayHello();

        HelloGenerics<SpainishSpeaker> talker2 = new HelloGenerics<SpainishSpeaker>();
        talker2.Talker = new SpainishSpeaker();
        talker2.SayHello();
    }
}

           


Inherit Type Parameter

   
 


using System;
using System.Collections.Generic;
using System.Text;

public class MyBaseClass<U> {
    private U _parentData;

    public MyBaseClass() { }

    public MyBaseClass(U val) {
        this._parentData = val;
    }
}

public class MySubClass<T, U> : MyBaseClass<U> {
    private T _myData;

    public MySubClass() { }

    public MySubClass(T val1, U val2)
        : base(val2) {
        this._myData = val1;
    }
}

             


Output the type information about the generic parameters

   
 


using System;
using System.Collections.Generic;
using System.Text;

public class OneParamType<T> {}

public class TwoParamType<T, U> {}

public class TypeDumper<T, U, V> {
    public static void DumpTypeInfo() {
        Console.WriteLine(typeof(T));
        Console.WriteLine(typeof(U));
        Console.WriteLine(typeof(V));
        Console.WriteLine(typeof(OneParamType<String>));
        Console.WriteLine(typeof(OneParamType<T>));
        Console.WriteLine(typeof(TwoParamType<U, int>));
        Console.WriteLine(typeof(TwoParamType<T, V>));
    }

    public static void ShowTypeInfo() {
        TypeDumper<String, int, Double>.DumpTypeInfo();
    }    
}