using System;
using System.Net.NetworkInformation;
class MainClass {
static void Main() {
if (NetworkInterface.GetIsNetworkAvailable()) {
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces) {
Console.WriteLine("Interface Name: {0}", ni.Name);
}
} else {
Console.WriteLine("No network available.");
}
}
}
ASP.NET & Csharp (C#)
ASP.NET & Csharp (C#) , Here you can find my posts about .NET c# .
NetworkInterface: GetAllNetworkInterfaces
using System;
using System.Net.NetworkInformation;
class MainClass {
static void Main() {
if (NetworkInterface.GetIsNetworkAvailable()) {
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces) {
Console.WriteLine("Interface Name: {0}", ni.Name);
}
} else {
Console.WriteLine("No network available.");
}
}
}
NetworkInterface:NetworkAddressChanged event
using System;
using System.Net.NetworkInformation;
class MainClass {
private static void NetworkAddressChanged(object sender, EventArgs e) {
Console.WriteLine("Current IP Addresses:");
foreach (NetworkInterface ni in NetworkInterface.GetAllNetworkInterfaces()) {
foreach (UnicastIPAddressInformation addr in ni.GetIPProperties().UnicastAddresses) {
Console.WriteLine(" - {0} (lease expires {1})", addr.Address, DateTime.Now + new TimeSpan(0, 0, (int)addr.DhcpLeaseLifetime));
}
}
}
static void Main(string[] args) {
NetworkChange.NetworkAddressChanged += NetworkAddressChanged;
}
}
NetworkInterface: NetworkAvailabilityChanged event
using System;
using System.Net.NetworkInformation;
class MainClass {
private static void NetworkAvailabilityChanged(object sender, NetworkAvailabilityEventArgs e) {
if (e.IsAvailable) {
Console.WriteLine("Network Available");
} else {
Console.WriteLine("Network Unavailable");
}
}
static void Main(string[] args) {
NetworkChange.NetworkAvailabilityChanged += NetworkAvailabilityChanged;
}
}
NetworkInterface: OperationalStatus
using System;
using System.Net.NetworkInformation;
class MainClass {
static void Main() {
if (NetworkInterface.GetIsNetworkAvailable()) {
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces) {
Console.WriteLine(" Status: {0}", ni.OperationalStatus);
}
} else {
Console.WriteLine("No network available.");
}
}
}
NetworkInterface: GetPhysicalAddress
using System;
using System.Net.NetworkInformation;
class MainClass {
static void Main() {
if (NetworkInterface.GetIsNetworkAvailable()) {
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces) {
Console.WriteLine(" Physical Address: {0}", ni.GetPhysicalAddress().ToString());
}
} else {
Console.WriteLine("No network available.");
}
}
}
NetworkInterface: GetIPv4Statistics
using System;
using System.Net.NetworkInformation;
class MainClass {
static void Main() {
if (NetworkInterface.GetIsNetworkAvailable()) {
NetworkInterface[] interfaces = NetworkInterface.GetAllNetworkInterfaces();
foreach (NetworkInterface ni in interfaces) {
Console.WriteLine(" Bytes Sent: {0}", ni.GetIPv4Statistics().BytesSent);
}
} else {
Console.WriteLine("No network available.");
}
}
}