Bitmap Demo



   

/*
GDI+ Programming in C# and VB .NET
by Nick Symmonds

Publisher: Apress
ISBN: 159059035X
*/
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

namespace BitMapExt_c
{
    /// <summary>
    /// Summary description for Form1.
    /// </summary>
    public class BitMapExt : System.Windows.Forms.Form
    {

    #region Class Local Variables

    private Bitmap WholeBMP;
    private Bitmap SaveBMP;
    private Bitmap TLBMP;
    private Bitmap TRBMP;
    private Bitmap BLBMP;
    private Bitmap BRBMP;

    private Rectangle DrawRect;
    private Point TLpt;
    private Point TRpt;
    private Point BLpt;
    private Point BRpt;
    private int Counter = 0;

    private ImageAttributes Ia;

    #endregion 
    private System.ComponentModel.IContainer components;
    private System.Windows.Forms.Timer T1;

    private System.Windows.Forms.Button cmdGo;



    public BitMapExt() {
            InitializeComponent();

      this.SetStyle(ControlStyles.DoubleBuffer, true);
      this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);

      WholeBMP = new Bitmap("crane.jpg");
      DrawRect = new Rectangle(0, 0, WholeBMP.Width, WholeBMP.Height);
      DrawRect.X = this.Width/2 - WholeBMP.Width/2;
      DrawRect.Y = this.Height/2 - WholeBMP.Height/2;
      T1.Interval = 75;
      T1.Enabled = false;
    }

        protected override void Dispose( bool disposing )
        {
            if( disposing )
            {
                if (components != null) 
                {
                    components.Dispose();
                }
            }
      if (WholeBMP != null)
        WholeBMP.Dispose();

      if (SaveBMP != null)
        SaveBMP.Dispose();
      if (TLBMP != null)
        TLBMP.Dispose();
      if (TRBMP != null)
        TRBMP.Dispose();
      if (BLBMP != null)
        BLBMP.Dispose();
      if (BRBMP != null)
        BRBMP.Dispose();
      if (Ia != null)
        Ia.Dispose();
            base.Dispose( disposing );
        }

        #region Windows Form Designer generated code
        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
      this.components = new System.ComponentModel.Container();
      this.cmdGo = new System.Windows.Forms.Button();
      this.T1 = new System.Windows.Forms.Timer(this.components);
      this.SuspendLayout();
      // 
      // cmdGo
      // 
      this.cmdGo.Location = new System.Drawing.Point(328, 336);
      this.cmdGo.Name = "cmdGo";
      this.cmdGo.Size = new System.Drawing.Size(48, 24);
      this.cmdGo.TabIndex = 0;
      this.cmdGo.Text = "GO";
      this.cmdGo.Click += new System.EventHandler(this.Explode);
      // 
      // T1
      // 
      this.T1.Tick += new System.EventHandler(this.T1_Tick);
      // 
      // Form1
      // 
      this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
      this.ClientSize = new System.Drawing.Size(392, 373);
      this.Controls.AddRange(new System.Windows.Forms.Control[] {
                                                                  this.cmdGo});
      this.MaximizeBox = false;
      this.MinimizeBox = false;
      this.Name = "Form1";
      this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
      this.Text = "Exploding Bitmap";
      this.Load += new System.EventHandler(this.Form1_Load);
      this.ResumeLayout(false);

    }
        #endregion

        [STAThread]
        static void Main() 
        {
            Application.Run(new BitMapExt());
        }

    private void Form1_Load(object sender, System.EventArgs e)
    {
    }

    protected override void OnPaint(PaintEventArgs e)
    {
      Graphics G = e.Graphics;

      if ( WholeBMP != null )    
      {
        G.DrawImage(WholeBMP, DrawRect);
        return;
      }
      
      if ( TLBMP != null )
        G.DrawImage( TLBMP, new Rectangle(TLpt, TLBMP.Size),
          0, 0,
          TLBMP.Width, TLBMP.Height,
          GraphicsUnit.Pixel, 
          Ia );

      if ( TRBMP != null )
        G.DrawImage( TRBMP, new Rectangle(TRpt, TRBMP.Size),
          0, 0,
          TRBMP.Width, TRBMP.Height,
          GraphicsUnit.Pixel, 
          Ia );
      
      if ( BLBMP != null )
        G.DrawImage( BLBMP, new Rectangle(BLpt, BLBMP.Size),
          0, 0,
          BLBMP.Width, BLBMP.Height,
          GraphicsUnit.Pixel, 
          Ia );
      
      if ( BRBMP != null )
        G.DrawImage( BRBMP, new Rectangle(BRpt, BRBMP.Size),
          0, 0,
          BRBMP.Width, BRBMP.Height,
          GraphicsUnit.Pixel, 
          Ia );
      }

    private void Explode(object sender, System.EventArgs e)
    {
      if ( WholeBMP != null )
      {
        cmdGo.Enabled = false;
        int L = 0;
        int T = 0;
        int Cx = (int)(WholeBMP.Width/2);
        int Cy = (int)(WholeBMP.Height/2);

        Rectangle R1 = new Rectangle( L, T, Cx, Cy );
        Rectangle R2 = new Rectangle( Cx, T, Cx, Cy );
        Rectangle R3 = new Rectangle( L, Cy, Cx, Cy );
        Rectangle R4 = new Rectangle( Cx, Cy, Cx, Cy );

        SaveBMP = WholeBMP;
        TLBMP = WholeBMP.Clone(new Rectangle( L, T, Cx, Cy ), 
                                WholeBMP.PixelFormat);
        TRBMP = WholeBMP.Clone(new Rectangle( Cx, T, Cx, Cy ), 
                                WholeBMP.PixelFormat);
        BLBMP = WholeBMP.Clone(new Rectangle( L, Cy, Cx, Cy ), 
                                WholeBMP.PixelFormat);
        BRBMP = WholeBMP.Clone(new Rectangle( Cx, Cy, Cx, Cy ), 
                                WholeBMP.PixelFormat);
        WholeBMP = null;
        
        int Gap = 10;
        TLpt = new Point( DrawRect.Left-Gap, DrawRect.Top-Gap );
        TRpt = new Point( DrawRect.Left+Cx+Gap, DrawRect.Top-Gap );
        BLpt = new Point( DrawRect.Left-Gap, DrawRect.Top+Cy+Gap );
        BRpt = new Point( DrawRect.Left+Cx+Gap, DrawRect.Top+Cy+Gap );

        T1.Enabled = true;
        Invalidate();
      }
    }

    private void T1_Tick(object sender, System.EventArgs e)
    {
      Counter += 1;
      if ( Counter == 62 )
      {
        Counter = 0;
        cmdGo.Enabled = true;
        T1.Enabled = false;
        WholeBMP = SaveBMP;
      }

      TLpt.X-=1;
      TLpt.Y-=1;

      TRpt.X+=1;
      TRpt.Y-=1;

      BLpt.X-=1;
      BLpt.Y+=1;

      BRpt.X+=1;
      BRpt.Y+=1;

      // Initialize a color matrix.
      //Set the alpha for the whole image
      float[][] m ={new float[] {1, 0, 0, 0, 0},
                    new float[] {0, 1, 0, 0, 0},
                    new float[] {0, 0, 1, 0, 0},
                    new float[] {0, 0, 0, (1-(float)Counter/62), 0}, 
                    new float[] {0, 0, 0, 0, 1}}; 
      ColorMatrix cm = new ColorMatrix(m);

      // Create an ImageAttributes object and set its color matrix.
      Ia = new ImageAttributes();
      Ia.SetColorMatrix( cm, ColorMatrixFlag.Default, 
                              ColorAdjustType.Bitmap);

      TLBMP.RotateFlip(RotateFlipType.Rotate90FlipNone);
      TRBMP.RotateFlip(RotateFlipType.Rotate90FlipNone);
      BLBMP.RotateFlip(RotateFlipType.Rotate90FlipNone);
      BRBMP.RotateFlip(RotateFlipType.Rotate90FlipNone);

      Invalidate();
    }
    }
}



           
          


BitMapExt-c.zip( 8 k)

Bitmap Color


/*
GDI+ Programming in C# and VB .NET
by Nick Symmonds

Publisher: Apress
ISBN: 159059035X
*/

using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

namespace BitmapColor_c
{
///

/// Summary description for Form1.
///

public class BitmapColor : System.Windows.Forms.Form
{
///

/// Required designer variable.
///

private System.ComponentModel.Container components = null;

public BitmapColor()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();

//
// TODO: Add any constructor code after InitializeComponent call
//
}

///

/// Clean up any resources being used.
///

protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}

///

/// Required method for Designer support – do not modify
/// the contents of this method with the code editor.
///

private void InitializeComponent()
{
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Name = “Form1”;
this.Text = “Form1”;
this.Load += new System.EventHandler(this.Form1_Load);

}

///

/// The main entry point for the application.
///

[STAThread]
static void Main()
{
Application.Run(new BitmapColor());
}

private void Form1_Load(object sender, System.EventArgs e)
{
ColorPalette cp;
String s;
Bitmap bmp = new Bitmap(“crane.jpg”);

cp = bmp.Palette;

foreach (Color c in cp.Entries)
{
s = c.ToString();
}

}

protected override void OnPaint(PaintEventArgs e)
{
Bitmap bmp = new Bitmap(“crane.jpg”);
Color c;

e.Graphics.DrawImage( bmp, 10, 30 );

for ( int x=0; x

Output color by R G B value for a Bitmap

   
 
using System;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;

public class Analyzer {
    public static void Main() {
        Image sample = new Bitmap("a.jpg");
        MemoryStream buf = new MemoryStream();
        sample.Save(buf, ImageFormat.Bmp);
        byte[] currentImage = buf.GetBuffer();
        
        int[] stats = new int[3];
        for (int i = 0; i < currentImage.Length; ){
            for (int j = 0; j < 3; j++) {
                stats&#91;j&#93; += currentImage&#91;i&#93;;
                ++i;
            }
        }    
        Console.WriteLine("Blue: " + stats&#91;0&#93;);
        Console.WriteLine("Green: " + stats&#91;1&#93;);
        Console.WriteLine("Red: " + stats&#91;2&#93;);
        if ((stats&#91;0&#93; > stats[1]) &amp;&amp; (stats[0] > stats[2]))
            Console.WriteLine("This is a cold picture.");
        if ((stats[1] > stats[0]) &amp;&amp; (stats[1] > stats[2]))
            Console.WriteLine("This is a summer picture.");
        if ((stats[2] > stats[0]) &amp;&amp; (stats[2] > stats[1]))
            Console.WriteLine("This is a fiery picture.");
    }
}

    


Try all AnchorStyles

   
 
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;

class AnchorForm : System.Windows.Forms.Form {

    public AnchorForm() {
        InitializeComponent();
        CenterToScreen();
    }

    protected void dockNone_Click(object sender, System.EventArgs e) {
        btnTheButton.Dock = DockStyle.None;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    protected void dockFill_Click(object sender, System.EventArgs e) {
        btnTheButton.Dock = DockStyle.Fill;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    protected void dockRight_Click(object sender, System.EventArgs e) {
        btnTheButton.Dock = DockStyle.Right;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    protected void dockLeft_Click(object sender, System.EventArgs e) {
        btnTheButton.Dock = DockStyle.Left;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    protected void dockBottom_Click(object sender, System.EventArgs e) {
        btnTheButton.Dock = DockStyle.Bottom;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    protected void dockTop_Click(object sender, System.EventArgs e) {
        btnTheButton.Dock = DockStyle.Top;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    protected void ancRight_Click(object sender, System.EventArgs e) {
        btnTheButton.Anchor = AnchorStyles.Right;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    protected void ancBottom_Click(object sender, System.EventArgs e) {
        btnTheButton.Anchor = AnchorStyles.Bottom;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    protected void ancLeft_Click(object sender, System.EventArgs e) {
        btnTheButton.Anchor = AnchorStyles.Left;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    protected void ancTop_Click(object sender, System.EventArgs e) {
        btnTheButton.Anchor = AnchorStyles.Top;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    private void ancNone_Click(object sender, System.EventArgs e) {
        btnTheButton.Anchor = AnchorStyles.None;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    private void ancTopLeft_Click(object sender, System.EventArgs e) {
        btnTheButton.Anchor = AnchorStyles.Top | AnchorStyles.Left;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    private void ancTopRight_Click(object sender, System.EventArgs e) {
        btnTheButton.Anchor = AnchorStyles.Top | AnchorStyles.Right;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    private void ancBotLeft_Click(object sender, System.EventArgs e) {
        btnTheButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Left;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    private void ancBotRight_Click(object sender, System.EventArgs e) {
        btnTheButton.Anchor = AnchorStyles.Bottom | AnchorStyles.Right;
        btnTheButton.Text = "Anchor: " + btnTheButton.Anchor.ToString() +
            "
Dock: " + btnTheButton.Dock.ToString();
    }

    private void InitializeComponent() {
        this.dockRight = new System.Windows.Forms.MenuItem();
        this.dockBottom = new System.Windows.Forms.MenuItem();
        this.ancNone = new System.Windows.Forms.MenuItem();
        this.ancTopLeft = new System.Windows.Forms.MenuItem();
        this.ancTop = new System.Windows.Forms.MenuItem();
        this.dockFill = new System.Windows.Forms.MenuItem();
        this.mnuMainMenu = new System.Windows.Forms.MainMenu();
        this.mnuAnchor = new System.Windows.Forms.MenuItem();
        this.ancLeft = new System.Windows.Forms.MenuItem();
        this.ancBottom = new System.Windows.Forms.MenuItem();
        this.ancRight = new System.Windows.Forms.MenuItem();
        this.ancTopRight = new System.Windows.Forms.MenuItem();
        this.ancBotLeft = new System.Windows.Forms.MenuItem();
        this.ancBotRight = new System.Windows.Forms.MenuItem();
        this.mnuDock = new System.Windows.Forms.MenuItem();
        this.dockTop = new System.Windows.Forms.MenuItem();
        this.dockLeft = new System.Windows.Forms.MenuItem();
        this.dockNone = new System.Windows.Forms.MenuItem();
        this.btnTheButton = new System.Windows.Forms.Button();
        this.SuspendLayout();
        // 
        // dockRight
        // 
        this.dockRight.Index = 3;
        this.dockRight.Text = "Right";
        this.dockRight.Click += new System.EventHandler(this.dockRight_Click);
        // 
        // dockBottom
        // 
        this.dockBottom.Index = 1;
        this.dockBottom.Text = "Bottom";
        this.dockBottom.Click += new System.EventHandler(this.dockBottom_Click);
        // 
        // ancNone
        // 
        this.ancNone.Index = 4;
        this.ancNone.Text = "None";
        this.ancNone.Click += new System.EventHandler(this.ancNone_Click);
        // 
        // ancTopLeft
        // 
        this.ancTopLeft.Index = 5;
        this.ancTopLeft.Text = "TopLeft";
        this.ancTopLeft.Click += new System.EventHandler(this.ancTopLeft_Click);
        // 
        // ancTop
        // 
        this.ancTop.Index = 0;
        this.ancTop.Text = "Top";
        this.ancTop.Click += new System.EventHandler(this.ancTop_Click);
        // 
        // dockFill
        // 
        this.dockFill.Index = 4;
        this.dockFill.Text = "Fill";
        this.dockFill.Click += new System.EventHandler(this.dockFill_Click);
        // 
        // mnuMainMenu
        // 
        this.mnuMainMenu.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
            this.mnuAnchor,
            this.mnuDock});
        // 
        // mnuAnchor
        // 
        this.mnuAnchor.Index = 0;
        this.mnuAnchor.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
            this.ancTop,
            this.ancLeft,
            this.ancBottom,
            this.ancRight,
            this.ancNone,
            this.ancTopLeft,
            this.ancTopRight,
            this.ancBotLeft,
            this.ancBotRight});
        this.mnuAnchor.Text = "Anchor Value";
        // 
        // ancLeft
        // 
        this.ancLeft.Index = 1;
        this.ancLeft.Text = "Left";
        this.ancLeft.Click += new System.EventHandler(this.ancLeft_Click);
        // 
        // ancBottom
        // 
        this.ancBottom.Index = 2;
        this.ancBottom.Text = "Bottom";
        this.ancBottom.Click += new System.EventHandler(this.ancBottom_Click);
        // 
        // ancRight
        // 
        this.ancRight.Index = 3;
        this.ancRight.Text = "Right";
        this.ancRight.Click += new System.EventHandler(this.ancRight_Click);
        // 
        // ancTopRight
        // 
        this.ancTopRight.Index = 6;
        this.ancTopRight.Text = "TopRight";
        this.ancTopRight.Click += new System.EventHandler(this.ancTopRight_Click);
        // 
        // ancBotLeft
        // 
        this.ancBotLeft.Index = 7;
        this.ancBotLeft.Text = "BottomLeft";
        this.ancBotLeft.Click += new System.EventHandler(this.ancBotLeft_Click);
        // 
        // ancBotRight
        // 
        this.ancBotRight.Index = 8;
        this.ancBotRight.Text = "BottomRight";
        this.ancBotRight.Click += new System.EventHandler(this.ancBotRight_Click);
        // 
        // mnuDock
        // 
        this.mnuDock.Index = 1;
        this.mnuDock.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
            this.dockTop,
            this.dockBottom,
            this.dockLeft,
            this.dockRight,
            this.dockFill,
            this.dockNone});
        this.mnuDock.Text = "Dock Value";
        // 
        // dockTop
        // 
        this.dockTop.Index = 0;
        this.dockTop.Text = "Top";
        this.dockTop.Click += new System.EventHandler(this.dockTop_Click);
        // 
        // dockLeft
        // 
        this.dockLeft.Index = 2;
        this.dockLeft.Text = "Left";
        this.dockLeft.Click += new System.EventHandler(this.dockLeft_Click);
        // 
        // dockNone
        // 
        this.dockNone.Index = 5;
        this.dockNone.Text = "None";
        this.dockNone.Click += new System.EventHandler(this.dockNone_Click);
        // 
        // btnTheButton
        // 
        this.btnTheButton.Location = new System.Drawing.Point(8, 16);
        this.btnTheButton.Name = "btnTheButton";
        this.btnTheButton.Size = new System.Drawing.Size(120, 40);
        this.btnTheButton.TabIndex = 0;
        this.btnTheButton.Text = "The Button";
        // 
        // AnchorForm
        // 
        this.ClientSize = new System.Drawing.Size(480, 155);
        this.Controls.Add(this.btnTheButton);
        this.Menu = this.mnuMainMenu;
        this.Name = "AnchorForm";
        this.Text = "Anchoring and Docking Controls";
        this.ResumeLayout(false);
    }


    private System.Windows.Forms.MenuItem dockNone;
    private System.Windows.Forms.MenuItem dockFill;
    private System.Windows.Forms.MenuItem dockRight;
    private System.Windows.Forms.MenuItem dockLeft;
    private System.Windows.Forms.MenuItem dockBottom;
    private System.Windows.Forms.MenuItem dockTop;
    private System.Windows.Forms.MenuItem mnuDock;
    private System.Windows.Forms.Button btnTheButton;
    private System.Windows.Forms.MenuItem ancRight;
    private System.Windows.Forms.MenuItem ancBottom;
    private System.Windows.Forms.MenuItem ancLeft;
    private System.Windows.Forms.MenuItem ancTop;
    private System.Windows.Forms.MenuItem mnuAnchor;
    private System.Windows.Forms.MenuItem ancNone;
    private System.Windows.Forms.MenuItem ancTopLeft;
    private System.Windows.Forms.MenuItem ancBotRight;
    private System.Windows.Forms.MenuItem ancBotLeft;
    private System.Windows.Forms.MenuItem ancTopRight;
    private System.Windows.Forms.MainMenu mnuMainMenu;
    [STAThread]
    static void Main() {
        Application.EnableVisualStyles();
        Application.Run(new AnchorForm());
    }
}

    


Anchor Left and Top


   


  using System;
  using System.Drawing;
  using System.Collections;
  using System.ComponentModel;
  using System.Windows.Forms;
  using System.Data;

  public class AnchorForm : System.Windows.Forms.Form
  {
    private System.Windows.Forms.Button button1;

    public AnchorForm()
    {
      InitializeComponent();
      CenterToScreen();
    }
    private void InitializeComponent()
    {
      this.button1 = new System.Windows.Forms.Button();
      this.Controls.AddRange(new System.Windows.Forms.Control[] {this.button1});
      this.Text = "Anchoring (and Docking) Controls";
      
            // anchor left and top
            button1.Anchor = AnchorStyles.Top | AnchorStyles.Left;
      button1.Text = "Anchor: " + button1.Anchor.ToString() + 
        "
Dock: " + button1.Dock.ToString();



    }
    static void Main() 
    {
      Application.Run(new AnchorForm());
    }

  }

           
          


Anchor Style: Bottom


   

  using System;
  using System.Drawing;
  using System.Collections;
  using System.ComponentModel;
  using System.Windows.Forms;
  using System.Data;

  public class AnchorForm : System.Windows.Forms.Form
  {
    private System.Windows.Forms.Button button1;

    public AnchorForm()
    {
      InitializeComponent();
      CenterToScreen();
    }
    private void InitializeComponent()
    {
      this.button1 = new System.Windows.Forms.Button();
      this.Controls.AddRange(new System.Windows.Forms.Control[] {this.button1});
      this.Text = "Anchoring (and Docking) Controls";
      
            // anchor Bottom
            
      button1.Anchor = AnchorStyles.Bottom;
      button1.Dock = DockStyle.Left;
      button1.Text = "Anchor: " + button1.Anchor.ToString() + 
        "
Dock: " + button1.Dock.ToString();

    }
    static void Main() 
    {
      Application.Run(new AnchorForm());
    }

  }


           
          


Anchor Style: Right


   

  using System;
  using System.Drawing;
  using System.Collections;
  using System.ComponentModel;
  using System.Windows.Forms;
  using System.Data;

  public class AnchorForm : System.Windows.Forms.Form
  {
    private System.Windows.Forms.Button button1;

    public AnchorForm()
    {
      InitializeComponent();
      CenterToScreen();
    }
    private void InitializeComponent()
    {
      this.button1 = new System.Windows.Forms.Button();
      this.Controls.AddRange(new System.Windows.Forms.Control[] {this.button1});
      this.Text = "Anchoring (and Docking) Controls";
      
            // anchor Right
        
      button1.Anchor = AnchorStyles.Right;
      button1.Text = "Anchor: " + button1.Anchor.ToString() + 
        "
Dock: " + button1.Dock.ToString();
    }
    static void Main() 
    {
      Application.Run(new AnchorForm());
    }

  }