<Window x:Class="BinaryResources.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="BinaryResources" Height="300" Width="300">
<Grid>
<Image Source="c:image.jpg" />
</Grid>
</Window>
//File:Window.xaml.cs
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.IO;
using System.Reflection;
using System.Diagnostics;
using System.Threading;
using System.Resources;
using System.Collections;
using System.Windows.Resources;
namespace BinaryResources
{
public partial class Window1 : System.Windows.Window
{
public Window1()
{
InitializeComponent();
Uri resourcePath = new Uri("MyResources.xaml");
ResourceDictionary rd = (ResourceDictionary)Application.LoadComponent(resourcePath);
}
}
}
ASP.NET & Csharp (C#)
ASP.NET & Csharp (C#) , Here you can find my posts about .NET c# .
Use Application.Current.Dispatcher.Invoke to throw an exception
<Window
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="WpfApplication1.MainWindow"
Height="200" Width="400">
<Button Click="aClick">click</Button>
</Window>
//File:Window.xaml.cs
using System;
using System.Threading;
using System.Windows;
using System.Windows.Threading;
namespace WpfApplication1
{
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
this.Title = string.Format("Running on Main UI Thread {0}", Thread.CurrentThread.ManagedThreadId);
}
void aClick(object sender, RoutedEventArgs e)
{
Application.Current.Dispatcher.Invoke(DispatcherPriority.Send,(DispatcherOperationCallback)delegate(object arg)
{
string msg = string.Format("Exception forwarded from secondary UI thread {0}.", 1);
throw new Exception(msg, null);
}
, null);
}
}
}
An animated Ellipse traces the outline of rendered text by using the path geometry of the text.
<Window xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
x:Class="WpfApplication1.Window1"
Title="Using a Path Geometry to Highlight Text"
Background="PowderBlue">
<StackPanel>
<Button Margin="10" Grid.Column="2" Grid.Row="0" FontSize="16" Click="OnDisplayTextClick">Display Text</Button>
<Canvas Margin="20" Height="150">
<Path Canvas.Top="15" Canvas.Left="15" Stroke="SteelBlue" StrokeThickness="3" Fill="LightSteelBlue" Name="path" />
<Ellipse Canvas.Top="0" Canvas.Left="0" Width="30" Height="30">
<Ellipse.Fill>
<RadialGradientBrush GradientOrigin="0.5,0.5" Center="0.5,0.5" RadiusX="0.5" RadiusY="0.5">
<RadialGradientBrush.GradientStops>
<GradientStop Color="Yellow" Offset="0.25" />
<GradientStop Color="Transparent" Offset="1" />
</RadialGradientBrush.GradientStops>
</RadialGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<MatrixTransform />
</Ellipse.RenderTransform>
<Ellipse.Triggers>
<EventTrigger RoutedEvent="FrameworkElement.Loaded">
<EventTrigger.Actions>
<BeginStoryboard>
<Storyboard x:Name="storyboard">
<MatrixAnimationUsingPath
x:Name="matrixAnimation"
Duration="0:00:40"
RepeatBehavior="Forever"
Storyboard.TargetProperty="RenderTransform.Matrix" />
</Storyboard>
</BeginStoryboard>
</EventTrigger.Actions>
</EventTrigger>
</Ellipse.Triggers>
</Ellipse>
</Canvas>
</StackPanel>
</Window>
//File:Window.xaml.cs
using System;
using System.Globalization;
using System.Windows;
using System.Windows.Media;
namespace WpfApplication1
{
public partial class Window1 : Window
{
public Window1()
{
InitializeComponent();
}
public void OnDisplayTextClick(object sender, EventArgs e)
{
FormattedText formattedText = new FormattedText(
"asdf",
CultureInfo.GetCultureInfo("en-us"),
FlowDirection.LeftToRight,
new Typeface("Verdana"),
96,
Brushes.Black);
formattedText.SetFontWeight(FontWeights.Bold);
Geometry geometry = formattedText.BuildGeometry(new Point(0, 0));
PathGeometry pathGeometry = geometry.GetFlattenedPathGeometry();
path.Data = pathGeometry;
matrixAnimation.PathGeometry = pathGeometry;
}
}
}
Receive Notification When an Animation Completes
<Window x:Class="WpfApplication1.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="" Height="300" Width="300" Background="Black">
<Window.Triggers>
<EventTrigger RoutedEvent="Window.Loaded">
<BeginStoryboard>
<Storyboard Completed="Storyboard_Completed">
<ParallelTimeline Completed="ParallelTimeline_Completed">
<ColorAnimation Duration="0:0:1" Completed="Animation1_Completed" Storyboard.TargetProperty="Background.Color" To="White" />
<ColorAnimation Duration="0:0:2" Completed="Animation2_Completed" Storyboard.TargetName="bd" Storyboard.TargetProperty="Background.(SolidColorBrush.Color)" To="Black" />
</ParallelTimeline>
<ColorAnimation Duration="0:0:3" Completed="Animation3_Completed" Storyboard.TargetName="rect" Storyboard.TargetProperty="(Shape.Fill).(SolidColorBrush.Color)" To="Firebrick" />
</Storyboard>
</BeginStoryboard>
</EventTrigger>
</Window.Triggers>
<Border x:Name="bd" Margin="20" Background="HotPink">
<Rectangle x:Name="rect" Width="100" Height="100" Fill="WhiteSmoke" />
</Border>
</Window>
//File:Window.xaml.cs
using System;
using System.Windows;
namespace WpfApplication1
{
public partial class Window1 : Window
{
public Window1()
{
InitializeComponent();
}
private void Storyboard_Completed(object sender, EventArgs e)
{
MessageBox.Show("Storyboard complete.", "WpfApplication1");
}
private void ParallelTimeline_Completed(object sender, EventArgs e)
{
MessageBox.Show("ParallelTimeline complete.", "WpfApplication1");
}
private void Animation1_Completed(object sender, EventArgs e)
{
MessageBox.Show("Animation 1 complete.", "WpfApplication1");
}
private void Animation2_Completed(object sender, EventArgs e)
{
MessageBox.Show("Animation 2 complete.", "WpfApplication1");
}
private void Animation3_Completed(object sender, EventArgs e)
{
MessageBox.Show("Animation 3 complete.", "WpfApplication1");
}
}
}
Show a Continuous Animation During an Asynchronous Process
//File:Window.xaml.cs
using System.Windows;
using System.Threading;
using System.ComponentModel;
using System.Windows.Media.Animation;
namespace WpfApplication1
{
public partial class Window1 : Window
{
private Storyboard pulseStoryboard;
private BackgroundWorker worker;
public Window1()
{
InitializeComponent();
pulseStoryboard = (Storyboard) this.Resources[“PulseStoryboard”];
pulseStoryboard.RepeatBehavior = RepeatBehavior.Forever;
worker = new BackgroundWorker();
worker.DoWork += new DoWorkEventHandler(worker_DoWork);
worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted);
}
private void button_Click(object sender, RoutedEventArgs e)
{
pulseStoryboard.Begin(this, true);
worker.RunWorkerAsync();
button.IsEnabled = false;
}
private void worker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
button.IsEnabled = true;
pulseStoryboard.Stop(this);
}
private void worker_DoWork(object sender, DoWorkEventArgs e)
{
for(int i = 1; i <= 50; i++)
{
Thread.Sleep(100);
}
}
}
}
[/csharp]
Rolling Ball Animation
<Window x:Class="WpfApplication1.RollingBall"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Rolling Balls" Height="350" Width="518">
<Border BorderBrush="Gray" BorderThickness="1" Margin="4">
<Canvas>
<Rectangle Fill="Gray" Width="500" Height="5"
Canvas.Top="60" />
<Ellipse x:Name="ellipse1" Width="50" Height="50"
Stroke="Blue" Canvas.Top="10" Canvas.Left="0">
<Ellipse.Fill>
<LinearGradientBrush>
<GradientStop Color="Blue" Offset="0.2" />
<GradientStop Color="LightBlue" Offset="0.8" />
</LinearGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<RotateTransform x:Name="ellipse1Rotate"
CenterX="25" CenterY="25" />
</Ellipse.RenderTransform>
</Ellipse>
<Rectangle Fill="Gray" Width="500" Height="5"
Canvas.Top="130" />
<Ellipse x:Name="ellipse2" Width="50" Height="50"
Stroke="Red" Canvas.Top="80" Canvas.Left="0">
<Ellipse.Fill>
<LinearGradientBrush>
<GradientStop Color="Red" Offset="0.8" />
<GradientStop Color="LightSalmon" Offset="0.2" />
</LinearGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<RotateTransform x:Name="ellipse2Rotate"
CenterX="25" CenterY="25" />
</Ellipse.RenderTransform>
</Ellipse>
<Rectangle Fill="Gray" Width="500" Height="5"
Canvas.Top="200" />
<Ellipse x:Name="ellipse3" Width="50" Height="50"
Stroke="Green" Canvas.Top="150" Canvas.Left="0">
<Ellipse.Fill>
<LinearGradientBrush>
<GradientStop Color="Green" Offset="0.5" />
<GradientStop Color="LightGreen" Offset="0.5" />
</LinearGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<RotateTransform x:Name="ellipse3Rotate"
CenterX="25" CenterY="25" />
</Ellipse.RenderTransform>
</Ellipse>
<Rectangle Fill="Gray" Width="500" Height="5" Canvas.Top="270" />
<Ellipse x:Name="ellipse4" Width="50" Height="50" Stroke="Purple" Canvas.Top="220" Canvas.Left="0">
<Ellipse.Fill>
<LinearGradientBrush>
<GradientStop Color="Purple" Offset="0.5" />
<GradientStop Color="LightPink" Offset="0.2" />
</LinearGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<RotateTransform x:Name="ellipse4Rotate" CenterX="25" CenterY="25" />
</Ellipse.RenderTransform>
</Ellipse>
</Canvas>
</Border>
</Window>
//File:Window.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace WpfApplication1
{
public partial class RollingBall : Window
{
public RollingBall()
{
InitializeComponent();
double nRotation = 2;
DoubleAnimation da = new DoubleAnimation(0, 450,TimeSpan.FromSeconds(5));
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse1.BeginAnimation(Canvas.LeftProperty, da);
da = new DoubleAnimation(0, nRotation,TimeSpan.FromSeconds(15));
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse1Rotate.BeginAnimation(RotateTransform.AngleProperty, da);
da = new DoubleAnimation(0, 450,TimeSpan.FromSeconds(15));
da.AccelerationRatio = 0.4;
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse2.BeginAnimation(Canvas.LeftProperty, da);
da = new DoubleAnimation(0, nRotation,TimeSpan.FromSeconds(15));
da.AccelerationRatio = 0.4;
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse2Rotate.BeginAnimation(RotateTransform.AngleProperty, da);
da = new DoubleAnimation(0, 450,TimeSpan.FromSeconds(5));
da.DecelerationRatio = 0.6;
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse3.BeginAnimation(Canvas.LeftProperty, da);
da = new DoubleAnimation(0, nRotation,TimeSpan.FromSeconds(15));
da.DecelerationRatio = 0.6;
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse3Rotate.BeginAnimation(RotateTransform.AngleProperty, da);
}
}
}
Path animation by code, duration, RepeatBehavior
<Window x:Class="WpfApplication1.PathAnimationExample"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Path Animation" Height="500" Width="518">
<Canvas Margin="5">
<Path Stroke="LightBlue">
<Path.Data>
<PathGeometry x:Name="path1"
Figures="M10,10 C75,20 300,20 200,120 220,220 300,220 350, 400 325,20 220,20 200,120 175,220 75,200 50,120" />
</Path.Data>
</Path>
<Path Stroke="DarkGoldenrod">
<Path.Fill>
<RadialGradientBrush>
<GradientStop Color="Gold" Offset="0" />
<GradientStop Color="DarkGoldenrod" Offset="1" />
</RadialGradientBrush>
</Path.Fill>
<Path.Data>
<EllipseGeometry x:Name="circle1" Center="50,120" RadiusX="10" RadiusY="10" />
</Path.Data>
</Path>
</Canvas>
</Window>
//File:Window.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace WpfApplication1
{
public partial class PathAnimationExample : Window
{
public PathAnimationExample()
{
InitializeComponent();
path1.Freeze(); // For performance benefits.
PointAnimationUsingPath pa = new PointAnimationUsingPath();
pa.PathGeometry = path1;
pa.Duration = TimeSpan.FromSeconds(5);
pa.RepeatBehavior = RepeatBehavior.Forever;
circle1.BeginAnimation(EllipseGeometry.CenterProperty, pa);
}
}
}