using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
Console.WriteLine(Enum.GetUnderlyingType(typeof(EmpType)));
}
}
Month: February 2011
Enum.Format()
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
Console.WriteLine("You are a {0}", fred.ToString());
Console.WriteLine("Hex value is {0}", Enum.Format(typeof(EmpType), fred, "x"));
Console.WriteLine("Int value is {0}", Enum.Format(typeof(EmpType), fred, "D"));
}
}
Get Enum's type, hex and value.
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
Console.WriteLine("You are a {0}", fred.ToString());
Console.WriteLine("Hex value is {0}", Enum.Format(typeof(EmpType), fred, "x"));
Console.WriteLine("Int value is {0}", Enum.Format(typeof(EmpType), fred, "D"));
}
}
Enum Parse
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
EmpType sally = (EmpType)Enum.Parse(typeof(EmpType), "Manager");
Console.WriteLine("Sally is a {0}", sally.ToString());
}
}
Get all stats for EmpType.
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
Array obj = Enum.GetValues(typeof(EmpType));
Console.WriteLine("This enum has {0} members:", obj.Length);
}
}
Enum.IsDefined()
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
// Does EmpType have a SaleEmployee value?
if (Enum.IsDefined(typeof(EmpType), "SalesEmployee"))
Console.WriteLine("Yep, we have sales people.");
else
Console.WriteLine("No, we have no profits....");
}
}
Enum data type comparison
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType Joe = EmpType.VP;
EmpType Fran = EmpType.Grunt;
if (Joe < Fran) Console.WriteLine("Joe's value is less than Fran's value."); else Console.WriteLine("Fran's value is less than Joe's value."); } } [/csharp]

