using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
public class MainClass {
public static void Main() {
var numbers =
from n in Enumerable.Range(100, 50)
select new { Number = n, OddEven = n % 2 == 1 ? "odd" : "even" };
foreach (var n in numbers) {
Console.WriteLine("The number {0} is {1}.", n.Number, n.OddEven);
}
}
}
Month: February 2011
use ElementAt
using System;
using System.Collections;
using System.Collections.Generic;
using System.Text;
using System.Linq;
public class MainClass{
public static void Main(){
int[] numbers = {1, 2, 3, 4, 5, 6, 7, 8, 9};
var query = numbers.ElementAt(4);
Console.Write(query);
}
}
The element operators extract one element from the input sequence
//First, Last, Single, and ElementAt
using System;
using System.Collections.Generic;
using System.Linq;
public class MainClass {
public static void Main() {
int[] numbers = { 10, 9, 8, 7, 6 };
int firstNumber = numbers.First();
int lastNumber = numbers.Last();
int secondNumber = numbers.ElementAt(1);
int lowestNumber = numbers.OrderBy(n => n).First();
}
}
Calling the ElementAt Operator
using System;
using System.Linq;
using System.Collections;
using System.Collections.Generic;
public class Employee {
public int id;
public string firstName;
public string lastName;
public static ArrayList GetEmployeesArrayList() {
ArrayList al = new ArrayList();
al.Add(new Employee { id = 1, firstName = "J", lastName = "R" });
al.Add(new Employee { id = 2, firstName = "W", lastName = "G" });
al.Add(new Employee { id = 3, firstName = "A", lastName = "H" });
al.Add(new Employee { id = 4, firstName = "D", lastName = "L" });
al.Add(new Employee { id = 101, firstName = "K", lastName = "F" });
return (al);
}
public static Employee[] GetEmployeesArray() {
return ((Employee[])GetEmployeesArrayList().ToArray(typeof(Employee)));
}
}
public class MainClass {
public static void Main() {
Employee emp = Employee.GetEmployeesArray().ElementAt(3);
Console.WriteLine("{0} {1}", emp.firstName, emp.lastName);
}
}
Use ElementAt to print the fourth number less that 5 in an integer array
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
public class MainClass {
public static void Main() {
int[] numbers = { 5, 4, 1, 3, 9, 8, 6, 7, 2, 0 };
int fourthLowNum = (
from n in numbers
where n < 5
select n)
.ElementAt(3); // 3 because sequences use 0-based indexing
Console.WriteLine("Fourth number < 5: {0}", fourthLowNum);
}
}
[/csharp]
Get Distinct departments
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
public class Tree<TreeNode> : IEnumerable<TreeNode> where TreeNode : IComparable<TreeNode> {
public Tree(TreeNode nodeValue) {
this.NodeData = nodeValue;
this.LeftTree = null;
this.RightTree = null;
}
public void Insert(TreeNode newItem) {
TreeNode currentNodeValue = this.NodeData;
if (currentNodeValue.CompareTo(newItem) > 0) {
if (this.LeftTree == null) {
this.LeftTree = new Tree<TreeNode>(newItem);
} else {
this.LeftTree.Insert(newItem);
}
} else {
if (this.RightTree == null) {
this.RightTree = new Tree<TreeNode>(newItem);
} else {
this.RightTree.Insert(newItem);
}
}
}
public void WalkTree() {
if (this.LeftTree != null) {
this.LeftTree.WalkTree();
}
Console.WriteLine(this.NodeData.ToString());
if (this.RightTree != null) {
this.RightTree.WalkTree();
}
}
public TreeNode NodeData { get; set; }
public Tree<TreeNode> LeftTree { get; set; }
public Tree<TreeNode> RightTree { get; set; }
IEnumerator<TreeNode> IEnumerable<TreeNode>.GetEnumerator() {
if (this.LeftTree != null) {
foreach (TreeNode item in this.LeftTree) {
yield return item;
}
}
yield return this.NodeData;
if (this.RightTree != null) {
foreach (TreeNode item in this.RightTree) {
yield return item;
}
}
}
System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() {
throw new NotImplementedException();
}
}
class Employee : IComparable<Employee> {
public string FirstName { get; set; }
public string LastName { get; set; }
public string Department { get; set; }
public int Id { get; set; }
public override string ToString() {
return String.Format("Id: {0}, Name: {1} {2}, Dept: {3}", this.Id, this.FirstName, this.LastName, this.Department);
}
int IComparable<Employee>.CompareTo(Employee other) {
if (other == null)
return 1;
if (this.Id > other.Id)
return 1;
if (this.Id < other.Id)
return -1;
return 0;
}
}
class Program {
static void Main() {
Tree<Employee> empTree = new Tree<Employee>(new Employee { Id = 1, FirstName = "Janet", LastName = "Gates", Department = "IT" });
empTree.Insert(new Employee { Id = 2, FirstName = "O", LastName = "G", Department = "Marketing" });
empTree.Insert(new Employee { Id = 4, FirstName = "K", LastName = "H", Department = "IT" });
empTree.Insert(new Employee { Id = 6, FirstName = "L", LastName = "H", Department = "Sales" });
empTree.Insert(new Employee { Id = 3, FirstName = "E", LastName = "L", Department = "Sales" });
empTree.Insert(new Employee { Id = 5, FirstName = "D", LastName = "L", Department = "Marketing" });
var depts = (from d in empTree select d.Department).Distinct();
foreach (var dept in depts)
Console.WriteLine("Department: {0}", dept);
}
}
most query operators is that they execute not when constructed, but when enumerated
using System;
using System.Collections.Generic;
using System.Linq;
public class MainClass {
public static void Main() {
var numbers = new List<int>();
numbers.Add(1);
IEnumerable<int> query = numbers.Select(n => n * 10);
numbers.Add(2);
foreach (int n in query)
Console.Write(n + "|");
}
}

