/*
* C# Programmers Pocket Consultant
* Author: Gregory S. MacBeth
* Email: gmacbeth@comporium.net
* Create Date: June 27, 2003
* Last Modified Date:
*/
using System;
namespace Client.Chapter_5___Building_Your_Own_Classes
{
public class CTORChapter
{
public int[] MyIntArray;
public int Y;
//Initialization can take place here
private int ObjectCount = 0;
static void Main(string[] args)
{
CTORChapter X = new CTORChapter();
X.ObjectCount++;
CTORChapter YY = new CTORChapter(10);
}
//Default CTORChapter
CTORChapter()
{
MyIntArray = new int[10];
//Do work necessary during object creation
}
//Overloads the CTOR allowing you to initialize Y
CTORChapter(int myY)
{
Y = myY;
}
}
}
Check the parameter in construtor
using System;
public class Class1 {
public static void Main(string[] args) {
Student student = new Student(“AAA”, 1234);
Console.WriteLine(“Welcome new student {0}”, student.GetString());
}
}
public class Student {
string sStudentName;
int nStudentID;
int nCreditHours;
public Student(string sName, int nID) {
if (sName == null) {
sName = “invalid”;
}
sStudentName = sName;
if (nID < 0) { nID = 0; } nStudentID = nID; nCreditHours = 0; } public string GetString() { string s = String.Format("{0}({1})",sStudentName, nStudentID); return s; } } [/csharp]
constructor initializers are called bottom-up but the constructors are invoked top-down starting with the constructor in the base class
using System;
public class Starter {
public static void Main() {
XClass obj = new XClass();
}
}
public class MyClass {
public MyClass(int param) {
Console.WriteLine("MyClass constructor");
}
}
public class YClass : MyClass {
public YClass(int param) : base(YClass.MethodA()) {
Console.WriteLine("YClass constructor");
}
public static int MethodA() {
Console.WriteLine("YClass constructor initializer");
return 0;
}
}
public class XClass : YClass {
public XClass() : base(XClass.MethodA()) {
Console.WriteLine("XClass constructor");
}
public static new int MethodA() {
Console.WriteLine("XClass constructor initializer");
return 0;
}
}
Clone an Object
///////////////////////////////////////////////////////////////////////////////////////////////
//
// This File is Part of the CallButler Open Source PBX (http://www.codeplex.com/callbutler
//
// Copyright (c) 2005-2008, Jim Heising
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation and/or
// other materials provided with the distribution.
//
// * Neither the name of Jim Heising nor the names of its contributors may be
// used to endorse or promote products derived from this software without specific prior
// written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
// IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
///////////////////////////////////////////////////////////////////////////////////////////////
using System;
using System.Collections.Generic;
using System.Text;
namespace WOSI.Utilities
{
public class ObjectUtils
{
public static object Clone(object objectToClone)
{
object dataObject = Activator.CreateInstance(objectToClone.GetType());
// Fill in our class fields
foreach (System.Reflection.FieldInfo field in dataObject.GetType().GetFields())
{
try
{
if (field.IsPublic)
{
field.SetValue(dataObject, objectToClone.GetType().GetField(field.Name).GetValue(objectToClone));
}
}
catch
{
}
}
// Fill in our class properties
foreach (System.Reflection.PropertyInfo property in dataObject.GetType().GetProperties())
{
try
{
if (property.PropertyType.IsPublic && property.CanWrite)
{
property.SetValue(dataObject, objectToClone.GetType().GetProperty(property.Name).GetValue(objectToClone, null), null);
}
}
catch
{
}
}
return dataObject;
}
}
}
Implements ICloneable
using System;
using System.Text;
using System.Collections.Generic;
public class Employee : ICloneable {
public string Name;
public string Title;
public int Age;
public Employee(string name, string title, int age) {
Name = name;
Title = title;
Age = age;
}
public object Clone() {
return MemberwiseClone();
}
public override string ToString() {
return string.Format("{0} ({1}) - Age {2}", Name, Title, Age);
}
}
public class Team : ICloneable {
public List<Employee> TeamMembers = new List<Employee>();
public Team() {
}
private Team(List<Employee> members) {
foreach (Employee e in members) {
TeamMembers.Add((Employee)e.Clone());
}
}
public void AddMember(Employee member) {
TeamMembers.Add(member);
}
public override string ToString() {
StringBuilder str = new StringBuilder();
foreach (Employee e in TeamMembers) {
str.AppendFormat(" {0}
", e);
}
return str.ToString();
}
public object Clone() {
return new Team(this.TeamMembers);
}
}
public class MainClass {
public static void Main() {
Team team = new Team();
team.AddMember(new Employee("F", "Developer", 34));
team.AddMember(new Employee("K", "Tester", 78));
team.AddMember(new Employee("C", "Support", 18));
Team clone = (Team)team.Clone();
Console.WriteLine(team);
Console.WriteLine(clone);
Console.WriteLine(Environment.NewLine);
team.TeamMembers[0].Name = "NewName";
team.TeamMembers[0].Title = "Manager";
team.TeamMembers[0].Age = 44;
Console.WriteLine(team);
Console.WriteLine(clone);
}
}
System.Array and the Collection Classes:ICloneable 2
using System;
class ContainedValue
{
public ContainedValue(int count)
{
this.count = count;
}
public int count;
}
class MyObject
{
public MyObject(int count)
{
this.contained = new ContainedValue(count);
}
public MyObject Clone()
{
return((MyObject) MemberwiseClone());
}
public ContainedValue contained;
}
public class SystemArrayandtheCollectionClassesICloneable2
{
public static void Main()
{
MyObject my = new MyObject(33);
MyObject myClone = my.Clone();
Console.WriteLine("Values: {0} {1}",my.contained.count, myClone.contained.count);
myClone.contained.count = 15;
Console.WriteLine("Values: {0} {1}", my.contained.count, myClone.contained.count);
}
}
System.Array and the Collection Classes:ICloneable 1
using System;
class ContainedValue
{
public ContainedValue(int count)
{
this.count = count;
}
public int count;
}
class MyObject: ICloneable
{
public MyObject(int count)
{
this.contained = new ContainedValue(count);
}
public object Clone()
{
Console.WriteLine("Clone");
return(new MyObject(this.contained.count));
}
public ContainedValue contained;
}
public class SystemArrayandtheCollectionClassesICloneable
{
public static void Main()
{
MyObject my = new MyObject(33);
MyObject myClone = (MyObject) my.Clone();
Console.WriteLine( "Values: {0} {1}",
my.contained.count,
myClone.contained.count);
myClone.contained.count = 15;
Console.WriteLine( "Values: {0} {1}",
my.contained.count,
myClone.contained.count);
}
}

