/*
C# Network Programming
by Richard Blum
Publisher: Sybex
ISBN: 0782141765
*/
using System;
using System.Text;
using System.Net;
using System.Net.Sockets;
public class EmployeeSrvr
{
public static void Main()
{
byte[] data = new byte[1024];
TcpListener server = new TcpListener(9050);
server.Start();
TcpClient client = server.AcceptTcpClient();
NetworkStream ns = client.GetStream();
byte[] size = new byte[2];
int recv = ns.Read(size, 0, 2);
int packsize = BitConverter.ToInt16(size, 0);
Console.WriteLine("packet size = {0}", packsize);
recv = ns.Read(data, 0, packsize);
Employee emp1 = new Employee(data);
Console.WriteLine("emp1.EmployeeID = {0}", emp1.EmployeeID);
Console.WriteLine("emp1.LastName = {0}", emp1.LastName);
Console.WriteLine("emp1.FirstName = {0}", emp1.FirstName);
Console.WriteLine("emp1.YearsService = {0}", emp1.YearsService);
Console.WriteLine("emp1.Salary = {0}
", emp1.Salary);
size = new byte[2];
recv = ns.Read(size, 0, 2);
packsize = BitConverter.ToInt16(size, 0);
data = new byte[packsize];
Console.WriteLine("packet size = {0}", packsize);
recv = ns.Read(data, 0, packsize);
Employee emp2 = new Employee(data);
Console.WriteLine("emp2.EmployeeID = {0}", emp2.EmployeeID);
Console.WriteLine("emp2.LastName = {0}", emp2.LastName);
Console.WriteLine("emp2.FirstName = {0}", emp2.FirstName);
Console.WriteLine("emp2.YearsService = {0}", emp2.YearsService);
Console.WriteLine("emp2.Salary = {0}", emp2.Salary);
ns.Close();
client.Close();
server.Stop();
}
}
public class Employee {
public int EmployeeID;
private int LastNameSize;
public string LastName;
private int FirstNameSize;
public string FirstName;
public int YearsService;
public double Salary;
public int size;
public Employee()
{
}
public Employee(byte[] data)
{
int place = 0;
EmployeeID = BitConverter.ToInt32(data, place);
place += 4;
LastNameSize = BitConverter.ToInt32(data, place);
place += 4;
LastName = Encoding.ASCII.GetString(data, place, LastNameSize);
place = place + LastNameSize;
FirstNameSize = BitConverter.ToInt32(data, place);
place += 4;
FirstName = Encoding.ASCII.GetString(data, place, FirstNameSize);
place += FirstNameSize;
YearsService = BitConverter.ToInt32(data, place);
place += 4;
Salary = BitConverter.ToDouble(data, place);
}
public byte[] GetBytes()
{
byte[] data = new byte[1024];
int place = 0;
Buffer.BlockCopy(BitConverter.GetBytes(EmployeeID), 0, data, place, 4);
place += 4;
Buffer.BlockCopy(BitConverter.GetBytes(LastName.Length), 0, data, place, 4);
place += 4;
Buffer.BlockCopy(Encoding.ASCII.GetBytes(LastName), 0, data, place, LastName.Length);
place += LastName.Length;
Buffer.BlockCopy(BitConverter.GetBytes(FirstName.Length), 0, data, place, 4);
place += 4;
Buffer.BlockCopy(Encoding.ASCII.GetBytes(FirstName), 0, data, place, FirstName.Length);
place += FirstName.Length;
Buffer.BlockCopy(BitConverter.GetBytes(YearsService), 0, data, place, 4);
place += 4;
Buffer.BlockCopy(BitConverter.GetBytes(Salary), 0, data, place, 8);
place += 8;
size = place;
return data;
}
}
Var Tcp Server
/*
C# Network Programming
by Richard Blum
Publisher: Sybex
ISBN: 0782141765
*/
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
public class VarTcpSrvr
{
private static int SendVarData(Socket s, byte[] data)
{
int total = 0;
int size = data.Length;
int dataleft = size;
int sent;
byte[] datasize = new byte[4];
datasize = BitConverter.GetBytes(size);
sent = s.Send(datasize);
while (total < size) { sent = s.Send(data, total, dataleft, SocketFlags.None); total += sent; dataleft -= sent; } return total; } private static byte[] ReceiveVarData(Socket s) { int total = 0; int recv; byte[] datasize = new byte[4]; recv = s.Receive(datasize, 0, 4, 0); int size = BitConverter.ToInt32(datasize, 0); int dataleft = size; byte[] data = new byte[size]; while(total < size) { recv = s.Receive(data, total, dataleft, 0); if (recv == 0) { data = Encoding.ASCII.GetBytes("exit "); break; } total += recv; dataleft -= recv; } return data; } public static void Main() { byte[] data = new byte[1024]; IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 9050); Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); newsock.Bind(ipep); newsock.Listen(10); Console.WriteLine("Waiting for a client..."); Socket client = newsock.Accept(); IPEndPoint newclient = (IPEndPoint)client.RemoteEndPoint; Console.WriteLine("Connected with {0} at port {1}", newclient.Address, newclient.Port); string welcome = "Welcome to my test server"; data = Encoding.ASCII.GetBytes(welcome); int sent = SendVarData(client, data); for (int i = 0; i < 5; i++) { data = ReceiveVarData(client); Console.WriteLine(Encoding.ASCII.GetString(data)); } Console.WriteLine("Disconnected from {0}", newclient.Address); client.Close(); newsock.Close(); } } [/csharp]
Simple Tcp Server
/*
C# Network Programming
by Richard Blum
Publisher: Sybex
ISBN: 0782141765
*/
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
public class SimpleTcpSrvr
{
public static void Main()
{
int recv;
byte[] data = new byte[1024];
IPEndPoint ipep = new IPEndPoint(IPAddress.Any,
9050);
Socket newsock = new
Socket(AddressFamily.InterNetwork,
SocketType.Stream, ProtocolType.Tcp);
newsock.Bind(ipep);
newsock.Listen(10);
Console.WriteLine("Waiting for a client...");
Socket client = newsock.Accept();
IPEndPoint clientep =
(IPEndPoint)client.RemoteEndPoint;
Console.WriteLine("Connected with {0} at port {1}",
clientep.Address, clientep.Port);
string welcome = "Welcome to my test server";
data = Encoding.ASCII.GetBytes(welcome);
client.Send(data, data.Length,
SocketFlags.None);
while(true)
{
data = new byte[1024];
recv = client.Receive(data);
if (recv == 0)
break;
Console.WriteLine(
Encoding.ASCII.GetString(data, 0, recv));
client.Send(data, recv, SocketFlags.None);
}
Console.WriteLine("Disconnected from {0}",
clientep.Address);
client.Close();
newsock.Close();
}
}
Stream Tcp Server
/*
C# Network Programming
by Richard Blum
Publisher: Sybex
ISBN: 0782141765
*/
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Text;
public class StreamTcpSrvr
{
public static void Main()
{
string data;
IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 9050);
Socket newsock = new Socket(AddressFamily.InterNetwork,
SocketType.Stream, ProtocolType.Tcp);
newsock.Bind(ipep);
newsock.Listen(10);
Console.WriteLine("Waiting for a client...");
Socket client = newsock.Accept();
IPEndPoint newclient = (IPEndPoint)client.RemoteEndPoint;
Console.WriteLine("Connected with {0} at port {1}",
newclient.Address, newclient.Port);
NetworkStream ns = new NetworkStream(client);
StreamReader sr = new StreamReader(ns);
StreamWriter sw = new StreamWriter(ns);
string welcome = "Welcome to my test server";
sw.WriteLine(welcome);
sw.Flush();
while(true)
{
try
{
data = sr.ReadLine();
} catch (IOException)
{
break;
}
Console.WriteLine(data);
sw.WriteLine(data);
sw.Flush();
}
Console.WriteLine("Disconnected from {0}", newclient.Address);
sw.Close();
sr.Close();
ns.Close();
}
}
Fixed Tcp Server
/*
C# Network Programming
by Richard Blum
Publisher: Sybex
ISBN: 0782141765
*/
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
public class FixedTcpSrvr
{
private static int SendData(Socket s, byte[] data)
{
int total = 0;
int size = data.Length;
int dataleft = size;
int sent;
while (total < size) { sent = s.Send(data, total, dataleft, SocketFlags.None); total += sent; dataleft -= sent; } return total; } private static byte[] ReceiveData(Socket s, int size) { int total = 0; int dataleft = size; byte[] data = new byte[size]; int recv; while(total < size) { recv = s.Receive(data, total, dataleft, 0); if (recv == 0) { data = Encoding.ASCII.GetBytes("exit "); break; } total += recv; dataleft -= recv; } return data; } public static void Main() { byte[] data = new byte[1024]; IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 9050); Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); newsock.Bind(ipep); newsock.Listen(10); Console.WriteLine("Waiting for a client..."); Socket client = newsock.Accept(); IPEndPoint newclient = (IPEndPoint)client.RemoteEndPoint; Console.WriteLine("Connected with {0} at port {1}", newclient.Address, newclient.Port); string welcome = "Welcome to my test server"; data = Encoding.ASCII.GetBytes(welcome); int sent = SendData(client, data); for (int i = 0; i < 5; i++) { data = ReceiveData(client, 9); Console.WriteLine(Encoding.ASCII.GetString(data)); } Console.WriteLine("Disconnected from {0}", newclient.Address); client.Close(); newsock.Close(); } } [/csharp]
Picky Tcp Client
/*
C# Network Programming
by Richard Blum
Publisher: Sybex
ISBN: 0782141765
*/
using System;
using System.Net;
using System.Net.Sockets;
using System.Security;
using System.Security.Permissions;
using System.Text;
[SocketPermission(SecurityAction.Deny, Access="Connect", Host="127.0.0.1",
Port="All", Transport="All")]
[SocketPermission(SecurityAction.Deny, Access="Connect", Host="192.168.0.2",
Port="All", Transport="All")]
[SocketPermission(SecurityAction.Deny, Access="Connect", Host="192.168.1.100",
Port="80", Transport="All")]
public class PickyTcpClient
{
public static void Main()
{
byte[] data = new byte[1024];
string input, stringData;
TcpClient server = null;
Console.Write("Enter a host to connect to: ");
string stringHost = Console.ReadLine();
try
{
server = new TcpClient(stringHost, 9050);
} catch (SocketException)
{
Console.WriteLine("Unable to connect to server");
return;
} catch (SecurityException)
{
Console.WriteLine(
"Sorry, you are restricted from connecting to this server");
return;
}
NetworkStream ns = server.GetStream();
int recv = ns.Read(data, 0, data.Length);
stringData = Encoding.ASCII.GetString(data, 0, recv);
Console.WriteLine(stringData);
while(true)
{
input = Console.ReadLine();
if (input == "exit")
break;
ns.Write(Encoding.ASCII.GetBytes(input), 0, input.Length);
ns.Flush();
data = new byte[1024];
recv = ns.Read(data, 0, data.Length);
stringData = Encoding.ASCII.GetString(data, 0, recv);
Console.WriteLine(stringData);
}
Console.WriteLine("Disconnecting from server...");
ns.Close();
server.Close();
}
}
Select Tcp Client
/*
C# Network Programming
by Richard Blum
Publisher: Sybex
ISBN: 0782141765
*/
using System;
using System.Collections;
using System.Net;
using System.Net.Sockets;
using System.Text;
public class SelectTcpClient
{
public static void Main()
{
Socket sock = new Socket(AddressFamily.InterNetwork,
SocketType.Stream, ProtocolType.Tcp);
IPEndPoint iep = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9050);
byte[] data = new byte[1024];
string stringData;
int recv;
sock.Connect(iep);
Console.WriteLine("Connected to server");
recv = sock.Receive(data);
stringData = Encoding.ASCII.GetString(data, 0, recv);
Console.WriteLine("Received: {0}", stringData);
while(true)
{
stringData = Console.ReadLine();
if (stringData == "exit")
break;
data = Encoding.ASCII.GetBytes(stringData);
sock.Send(data, data.Length, SocketFlags.None);
data = new byte[1024];
recv = sock.Receive(data);
stringData = Encoding.ASCII.GetString(data, 0, recv);
Console.WriteLine("Received: {0}", stringData);
}
sock.Close();
}
}

