<Window x:Class="AnimateNavigateTransitions.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="AnimateNavigateTransitions" Height="300" Width="300">
<Window.Resources>
<Storyboard x:Key="transitionAnimation" TargetName="transitionPlaceholder">
<DoubleAnimation Storyboard.TargetProperty="Opacity"
From="1" To="0" DecelerationRatio="1"
Duration="0:0:0.4" />
</Storyboard>
</Window.Resources>
<StackPanel>
<Frame Name="mainFrame" Source="Page1.xaml" />
<Canvas Name="transitionPlaceholder" IsHitTestVisible="False" />
</StackPanel>
</Window>
//File:Window.xaml.cs
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
using System.Windows.Navigation;
using System.Windows.Media.Animation;
namespace AnimateNavigateTransitions
{
public partial class Window1 : System.Windows.Window
{
VisualBrush lastPageBrush;
public Window1()
{
InitializeComponent();
mainFrame.Navigating += new System.Windows.Navigation.NavigatingCancelEventHandler(mainFrame_Navigating);
mainFrame.Navigated += new NavigatedEventHandler(mainFrame_Navigated);
}
void mainFrame_Navigating(object sender, NavigatingCancelEventArgs e)
{
Page lastPage = mainFrame.Content as Page;
if (lastPage == null){
lastPageBrush = null;
return;
}
lastPageBrush = new VisualBrush(lastPage);
lastPageBrush.Viewbox = new Rect(0, 0, lastPage.ActualWidth,lastPage.ActualHeight);
lastPageBrush.ViewboxUnits = BrushMappingMode.Absolute;
lastPageBrush.Stretch = Stretch.None;
Point pageOffset = lastPage.TransformToVisual(this).Transform(new Point());
transitionPlaceholder.Margin = new Thickness(pageOffset.X, pageOffset.Y,0, 0);
}
void mainFrame_Navigated(object sender, NavigationEventArgs e)
{
if (lastPageBrush == null){
return ;
}
transitionPlaceholder.Background = lastPageBrush;
lastPageBrush = null;
Storyboard sb = (Storyboard) FindResource("transitionAnimation");
sb.Begin(this);
}
}
}
Opacity Animation
//File:Window.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
namespace _360Timer
{
public partial class Window1 : Window
{
public Window1()
{
InitializeComponent();
this.Show();
for (int i = 0; i < 24; ++i) { Ellipse e = new Ellipse(); e.Stroke = new SolidColorBrush(Color.FromArgb(5, 2, 200, 100)); e.StrokeThickness = 20; e.Width = 10.0; e.Height = 20.0; this.MainCanvas.Children.Add(e); e.SetValue(Canvas.LeftProperty, 300); e.SetValue(Canvas.TopProperty, 400); double duration = 6.0 ; double delay = 1.0 ; DoubleAnimation opacityAnimation = new DoubleAnimation(duration-1.0, 0.0, new Duration(TimeSpan.FromSeconds(duration))); opacityAnimation.BeginTime = TimeSpan.FromSeconds(delay); opacityAnimation.RepeatBehavior = RepeatBehavior.Forever; e.BeginAnimation(Ellipse.OpacityProperty, opacityAnimation); } } } } [/csharp]
Width and Height animation
//File:Window.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Media;
using System.Windows.Shapes;
using System.Windows.Media.Animation;
namespace _360Timer
{
public partial class Window1 : Window
{
public Window1()
{
InitializeComponent();
this.Show();
for (int i = 0; i < 24; ++i) { Ellipse e = new Ellipse(); e.Stroke = new SolidColorBrush(Color.FromArgb(5, 2, 200, 100)); e.StrokeThickness = 20; e.Width = 10.0; e.Height = 20.0; this.MainCanvas.Children.Add(e); e.SetValue(Canvas.LeftProperty, 300); e.SetValue(Canvas.TopProperty, 400); double duration = 6.0 ; double delay = 1.0 ; DoubleAnimation sizeAnimation = new DoubleAnimation(0.0, 512.0, new Duration(TimeSpan.FromSeconds(duration))); sizeAnimation.RepeatBehavior = RepeatBehavior.Forever; sizeAnimation.BeginTime = TimeSpan.FromSeconds(delay); e.BeginAnimation(Ellipse.WidthProperty, sizeAnimation); e.BeginAnimation(Ellipse.HeightProperty, sizeAnimation); } } } } [/csharp]
Timer triggered Animation
<Window x:Class="WpfApplication1.PerFrameAnimation"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Per Frame Animation" Height="400" Width="400">
<Canvas>
<Path Fill="Blue">
<Path.Data>
<EllipseGeometry x:Name="ball1" Center="30,180" RadiusX="5" RadiusY="5" />
</Path.Data>
</Path>
<Path Stroke="LightBlue">
<Path.Data>
<EllipseGeometry Center="180,180" RadiusX="150" RadiusY="75" />
</Path.Data>
</Path>
</Canvas>
</Window>
//File:Window.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace WpfApplication1
{
public partial class PerFrameAnimation : Window
{
private TimeSpan lastRender;
double time = 0;
double dt = 0;
public PerFrameAnimation()
{
lastRender = TimeSpan.FromTicks(DateTime.Now.Ticks);
CompositionTarget.Rendering += StartAnimation;
}
private void StartAnimation(object sender, EventArgs e)
{
RenderingEventArgs renderArgs = (RenderingEventArgs)e;
dt = (renderArgs.RenderingTime - lastRender).TotalSeconds;
lastRender = renderArgs.RenderingTime;
double x = 180 + 150 * Math.Cos(2 * time);
double y = 180 + 75 * Math.Sin(2 * time);
ball1.Center = new Point(x, y);
time += dt;
}
}
}
Path animation by code, duration, RepeatBehavior
<Window x:Class="WpfApplication1.PathAnimationExample"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Path Animation" Height="500" Width="518">
<Canvas Margin="5">
<Path Stroke="LightBlue">
<Path.Data>
<PathGeometry x:Name="path1"
Figures="M10,10 C75,20 300,20 200,120 220,220 300,220 350, 400 325,20 220,20 200,120 175,220 75,200 50,120" />
</Path.Data>
</Path>
<Path Stroke="DarkGoldenrod">
<Path.Fill>
<RadialGradientBrush>
<GradientStop Color="Gold" Offset="0" />
<GradientStop Color="DarkGoldenrod" Offset="1" />
</RadialGradientBrush>
</Path.Fill>
<Path.Data>
<EllipseGeometry x:Name="circle1" Center="50,120" RadiusX="10" RadiusY="10" />
</Path.Data>
</Path>
</Canvas>
</Window>
//File:Window.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace WpfApplication1
{
public partial class PathAnimationExample : Window
{
public PathAnimationExample()
{
InitializeComponent();
path1.Freeze(); // For performance benefits.
PointAnimationUsingPath pa = new PointAnimationUsingPath();
pa.PathGeometry = path1;
pa.Duration = TimeSpan.FromSeconds(5);
pa.RepeatBehavior = RepeatBehavior.Forever;
circle1.BeginAnimation(EllipseGeometry.CenterProperty, pa);
}
}
}
Rolling Ball Animation
<Window x:Class="WpfApplication1.RollingBall"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Rolling Balls" Height="350" Width="518">
<Border BorderBrush="Gray" BorderThickness="1" Margin="4">
<Canvas>
<Rectangle Fill="Gray" Width="500" Height="5"
Canvas.Top="60" />
<Ellipse x:Name="ellipse1" Width="50" Height="50"
Stroke="Blue" Canvas.Top="10" Canvas.Left="0">
<Ellipse.Fill>
<LinearGradientBrush>
<GradientStop Color="Blue" Offset="0.2" />
<GradientStop Color="LightBlue" Offset="0.8" />
</LinearGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<RotateTransform x:Name="ellipse1Rotate"
CenterX="25" CenterY="25" />
</Ellipse.RenderTransform>
</Ellipse>
<Rectangle Fill="Gray" Width="500" Height="5"
Canvas.Top="130" />
<Ellipse x:Name="ellipse2" Width="50" Height="50"
Stroke="Red" Canvas.Top="80" Canvas.Left="0">
<Ellipse.Fill>
<LinearGradientBrush>
<GradientStop Color="Red" Offset="0.8" />
<GradientStop Color="LightSalmon" Offset="0.2" />
</LinearGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<RotateTransform x:Name="ellipse2Rotate"
CenterX="25" CenterY="25" />
</Ellipse.RenderTransform>
</Ellipse>
<Rectangle Fill="Gray" Width="500" Height="5"
Canvas.Top="200" />
<Ellipse x:Name="ellipse3" Width="50" Height="50"
Stroke="Green" Canvas.Top="150" Canvas.Left="0">
<Ellipse.Fill>
<LinearGradientBrush>
<GradientStop Color="Green" Offset="0.5" />
<GradientStop Color="LightGreen" Offset="0.5" />
</LinearGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<RotateTransform x:Name="ellipse3Rotate"
CenterX="25" CenterY="25" />
</Ellipse.RenderTransform>
</Ellipse>
<Rectangle Fill="Gray" Width="500" Height="5" Canvas.Top="270" />
<Ellipse x:Name="ellipse4" Width="50" Height="50" Stroke="Purple" Canvas.Top="220" Canvas.Left="0">
<Ellipse.Fill>
<LinearGradientBrush>
<GradientStop Color="Purple" Offset="0.5" />
<GradientStop Color="LightPink" Offset="0.2" />
</LinearGradientBrush>
</Ellipse.Fill>
<Ellipse.RenderTransform>
<RotateTransform x:Name="ellipse4Rotate" CenterX="25" CenterY="25" />
</Ellipse.RenderTransform>
</Ellipse>
</Canvas>
</Border>
</Window>
//File:Window.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace WpfApplication1
{
public partial class RollingBall : Window
{
public RollingBall()
{
InitializeComponent();
double nRotation = 2;
DoubleAnimation da = new DoubleAnimation(0, 450,TimeSpan.FromSeconds(5));
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse1.BeginAnimation(Canvas.LeftProperty, da);
da = new DoubleAnimation(0, nRotation,TimeSpan.FromSeconds(15));
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse1Rotate.BeginAnimation(RotateTransform.AngleProperty, da);
da = new DoubleAnimation(0, 450,TimeSpan.FromSeconds(15));
da.AccelerationRatio = 0.4;
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse2.BeginAnimation(Canvas.LeftProperty, da);
da = new DoubleAnimation(0, nRotation,TimeSpan.FromSeconds(15));
da.AccelerationRatio = 0.4;
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse2Rotate.BeginAnimation(RotateTransform.AngleProperty, da);
da = new DoubleAnimation(0, 450,TimeSpan.FromSeconds(5));
da.DecelerationRatio = 0.6;
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse3.BeginAnimation(Canvas.LeftProperty, da);
da = new DoubleAnimation(0, nRotation,TimeSpan.FromSeconds(15));
da.DecelerationRatio = 0.6;
da.RepeatBehavior = RepeatBehavior.Forever;
da.AutoReverse = true;
ellipse3Rotate.BeginAnimation(RotateTransform.AngleProperty, da);
}
}
}
Show a Continuous Animation During an Asynchronous Process
//File:Window.xaml.cs
using System.Windows;
using System.Threading;
using System.ComponentModel;
using System.Windows.Media.Animation;
namespace WpfApplication1
{
public partial class Window1 : Window
{
private Storyboard pulseStoryboard;
private BackgroundWorker worker;
public Window1()
{
InitializeComponent();
pulseStoryboard = (Storyboard) this.Resources[“PulseStoryboard”];
pulseStoryboard.RepeatBehavior = RepeatBehavior.Forever;
worker = new BackgroundWorker();
worker.DoWork += new DoWorkEventHandler(worker_DoWork);
worker.RunWorkerCompleted += new RunWorkerCompletedEventHandler(worker_RunWorkerCompleted);
}
private void button_Click(object sender, RoutedEventArgs e)
{
pulseStoryboard.Begin(this, true);
worker.RunWorkerAsync();
button.IsEnabled = false;
}
private void worker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
{
button.IsEnabled = true;
pulseStoryboard.Stop(this);
}
private void worker_DoWork(object sender, DoWorkEventArgs e)
{
for(int i = 1; i <= 50; i++)
{
Thread.Sleep(100);
}
}
}
}
[/csharp]

