/* GDI+ Programming in C# and VB .NET by Nick Symmonds Publisher: Apress ISBN: 159059035X */ using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; namespace SolidTextureBrush_c { /// <summary> /// Summary description for SolidTextureBrush_c. /// </summary> public class SolidTextureBrush_c : System.Windows.Forms.Form { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.Container components = null; public SolidTextureBrush_c() { // // Required for Windows Form Designer support // InitializeComponent(); // // TODO: Add any constructor code after InitializeComponent call // } /// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { // // SolidTextureBrush_c // this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(292, 273); this.Name = "SolidTextureBrush_c"; this.Text = "SolidTextureBrush_c"; this.Load += new System.EventHandler(this.SolidTextureBrush_c_Load); } #endregion /// <summary> /// The main entry point for the application. /// </summary> [STAThread] static void Main() { Application.Run(new SolidTextureBrush_c()); } private void SolidTextureBrush_c_Load(object sender, System.EventArgs e) { } protected override void OnPaint(PaintEventArgs e) { Graphics G = e.Graphics; //Brushes class G.Clear(Color.BurlyWood); Rectangle r = new Rectangle(new Point(50, 50), new Size((int)(this.Width - 100), (int)(this.Height - 100))); Brush b = Brushes.Crimson; G.FillRectangle(b, r); G.FillRectangle(Brushes.Crimson, r); b.Dispose(); } } }