/* User Interfaces in C#: Windows Forms and Custom Controls by Matthew MacDonald Publisher: Apress ISBN: 1590590457 */ using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; namespace GDI_Basics { /// <summary> /// Summary description for TextureBrushes. /// </summary> public class TextureBrushes : System.Windows.Forms.Form { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.Container components = null; public TextureBrushes() { // // Required for Windows Form Designer support // InitializeComponent(); // // TODO: Add any constructor code after InitializeComponent call // } /// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if(components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows Form Designer generated code /// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { // // TextureBrushes // this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(292, 266); this.Name = "TextureBrushes"; this.Text = "TextureBrushes"; this.Paint += new System.Windows.Forms.PaintEventHandler(this.TextureBrushes_Paint); } #endregion private void TextureBrushes_Paint(object sender, System.Windows.Forms.PaintEventArgs e) { TextureBrush myBrush = new TextureBrush(Image.FromFile("tile.bmp")); e.Graphics.FillRectangle(myBrush, e.Graphics.ClipBounds); } [STAThread] static void Main() { Application.Run(new TextureBrushes()); } } }