using System; public class MainClass{ public static double NormaliseAngle(double Angle) { return (Angle + 2 * Math.PI) % (2 * Math.PI); } }
Development Class
Combines two input numbers in some proportion.
//http://isotopescreencapture.codeplex.com/ //The MIT License (MIT) namespace Isotope.Math { public static class MathUtil { /// <summary> /// Combines two input numbers in some proportion. /// ratio=0.0 the first number is not used at all, /// ratio=0.5 they are weight equally /// ratio=1.0 the first number completely dominates the value /// </summary> /// <param name="val0"></param> /// <param name="val1"></param> /// <param name="ratio"></param> /// <returns></returns> public static double Blend_0_1(double val0, double val1, double ratio) { var cratio = ClampToRange_0_1(ratio); var v0 = val0*cratio; var v1 = val1*(1.0 - cratio); return v0 + v1; } /// <summary> /// Given an input value will force the value to fit within the range (min,max) inclusive /// </summary> /// <param name="v"></param> /// <param name="min"></param> /// <param name="max"></param> /// <returns></returns> public static double ClampToRange(double v, double min, double max) { if (v < min) { v = min; } else if (v > max) { v = max; } return v; } /// <summary> /// Given an input value, will limit it to the range 0.0 and 1.0 inclusive /// </summary> /// <param name="v"></param> /// <returns>the clamped value</returns> public static double ClampToRange_0_1(double v) { return ClampToRange(v, 0.0, 1.0); } } }
rounds val to the nearest fractional value
//http://isotopescreencapture.codeplex.com/
//The MIT License (MIT)
namespace Isotope.Math
{
public static class MathUtil
{
public static double Round(double val, double snap_val)
{
return Round(val, System.MidpointRounding.AwayFromZero, snap_val);
}
///
///
/// the value tp round
/// what kind of rounding
/// round to this value (must be greater than 0.0)
///
public static double Round(double val, System.MidpointRounding rounding, double frac)
{
/*
if (frac <= 0)
{
throw new ArgumentOutOfRangeException("frac","must be greater than or equal to 0.0");
}*/
double retval = System.Math.Round((val/frac), rounding)*frac;
return retval;
}
public static double RoundUp(double v, double amount)
{
const System.MidpointRounding rounding = System.MidpointRounding.ToEven;
var result = Round(v + (amount/2.0), rounding, amount);
return result;
}
}
}
[/csharp]
Returns the minimum value of three numbers
//http://isotopescreencapture.codeplex.com/ //The MIT License (MIT) namespace Isotope.Math { public static class MathUtil { /// <summary> /// Returns the minimum value of three numbers /// </summary> /// <param name="a"></param> /// <param name="b"></param> /// <param name="c"></param> /// <returns></returns> public static double Min(double a, double b, double c) { return (System.Math.Min(System.Math.Min(a, b), c)); } } }
Returns the maximum value of three numbers
//http://isotopescreencapture.codeplex.com/ //The MIT License (MIT) namespace Isotope.Math { public static class MathUtil { /// <summary> /// Returns the maximum value of three numbers /// </summary> /// <param name="a"></param> /// <param name="b"></param> /// <param name="c"></param> /// <returns></returns> public static double Max(double a, double b, double c) { return (System.Math.Max(System.Math.Max(a, b), c)); } } }
The Method converts the temperature in Celcius to Fahrenheit
//Microsoft Public License (Ms-PL) //http://c4fdevkit.codeplex.com/license using System; using System.Collections.Generic; using System.Text; using System.Text.RegularExpressions; namespace C4F.DevKit.WebServices { /// <summary> /// Provides useful methods like conversion methods. /// </summary> public static class Utility { /// <summary> /// The Method converts the temperature in Celcius to Fahrenheit /// </summary> /// <param name="temperature">Temperature in Celcius</param> /// <returns>Temperature in Fahrenheit</returns> public static double CelciusToFahrenheit(double temperature) { return (9.0 / 5.0) * temperature + 32; } } }
The Method converts the temperature in Fahrenheit to Celcius
//Microsoft Public License (Ms-PL) //http://c4fdevkit.codeplex.com/license using System; using System.Collections.Generic; using System.Text; using System.Text.RegularExpressions; namespace C4F.DevKit.WebServices { /// <summary> /// Provides useful methods like conversion methods. /// </summary> public static class Utility { /// <summary> /// The Method converts the temperature in Fahrenheit to Celcius /// </summary> /// <param name="temperature">Temperature in Fahrenheit</param> /// <returns>Temperature in Celcius</returns> public static double FahrenheitToCelcius(double temperature) { return (5.0 / 9.0) * (temperature - 32); } } }