using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Imaging;
using System.Drawing.Text;
using System.Drawing.Printing;
using System.Drawing.Drawing2D;
using System.Text;
using System.Windows.Forms;
public class Form1 : Form {
protected override void OnPaint(PaintEventArgs e) {
Bitmap bmp = new Bitmap("alphabet.gif");
Graphics g = e.Graphics;
float[][] matrixItems = {
new float[] {0.2f, 0, 0, 0, 0},
new float[] {0, 0.8f, 0, 0, 0},
new float[] {0, 0, 1, 0, 0},
new float[] {0, 0, 0, 1, 0},
new float[] {0, 0, 0, 0, 1}};
ColorMatrix colorMatrix = new ColorMatrix(matrixItems);
ImageAttributes imageAtt = new ImageAttributes();
imageAtt.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
TextureBrush tb = new TextureBrush(bmp, new Rectangle(0, 0, bmp.Width, bmp.Height), imageAtt);
tb.WrapMode = WrapMode.Tile;
g.FillRectangle(tb, this.ClientRectangle);
bmp.Dispose();
tb.Dispose();
}
public static void Main() {
Application.Run(new Form1());
}
}
2D Graphics
Bitmap.HorizontalResolution
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
public class Form1 : Form {
protected override void OnPaint(PaintEventArgs e) {
Graphics g = e.Graphics;
Bitmap bmp = new Bitmap("rama.jpg");
g.DrawImage(bmp, 0, 0);
Console.WriteLine("Screen resolution: " + g.DpiX + "DPI");
Console.WriteLine("Image resolution: " + bmp.HorizontalResolution + "DPI");
Console.WriteLine("Image Width: " + bmp.Width);
Console.WriteLine("Image Height: " + bmp.Height);
SizeF s = new SizeF(bmp.Width * (g.DpiX / bmp.HorizontalResolution),
bmp.Height * (g.DpiY / bmp.VerticalResolution));
Console.WriteLine("Display size of image: " + s);
}
public static void Main() {
Application.Run(new Form1());
}
}
Read Bitmap Size by using BinaryReader
using System;
using System.IO;
class Class1 {
static void Main(string[] args) {
string[] cma = Environment.GetCommandLineArgs();
if (cma.GetUpperBound(0) >= 1) {
FileStream myFStream = new FileStream(cma[1], FileMode.Open, FileAccess.Read);
BinaryReader binRead = new BinaryReader(myFStream);
binRead.BaseStream.Position = 0x12;
Console.WriteLine(binRead.ReadInt32());
Console.WriteLine(binRead.ReadInt32());
Console.WriteLine(binRead.ReadInt16());
Console.WriteLine(binRead.ReadInt16());
binRead.Close();
myFStream.Close();
}
}
}
new Bitmap(bitmap, size)
using System;
using System.Drawing;
using System.Windows.Forms;
class HelloWorldBitmap : Form {
const float fResolution = 300;
Bitmap bitmap = new Bitmap(1, 1);
public static void Main() {
Application.Run(new HelloWorldBitmap());
}
public HelloWorldBitmap() {
Text = "Hello, World!";
ResizeRedraw = true;
bitmap.SetResolution(fResolution, fResolution);
Graphics grfx = Graphics.FromImage(bitmap);
Font font = new Font("Times New Roman", 72);
Size size = grfx.MeasureString(Text, font).ToSize();
bitmap = new Bitmap(bitmap, size);
bitmap.SetResolution(fResolution, fResolution);
grfx = Graphics.FromImage(bitmap);
grfx.Clear(Color.White);
grfx.DrawString(Text, font, Brushes.Black, 0, 0);
grfx.Dispose();
}
protected override void OnPaint(PaintEventArgs pea) {
pea.Graphics.DrawImage(bitmap, 0, 0);
}
}
Draw shapes to the bitmap in memory
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Drawing.Imaging;
public class Form1 : System.Windows.Forms.Form
{
public Form1()
{
InitializeComponent();
}
private void InitializeComponent()
{
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Text = "";
this.Resize += new System.EventHandler(this.Form1_Resize);
this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);
}
static void Main()
{
Application.Run(new Form1());
}
private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
Graphics gForm = e.Graphics;
gForm.FillRectangle(Brushes.White, this.ClientRectangle);
// Create a Bitmap image in memory and set its CompositingMode
Bitmap bmp = new Bitmap(260, 260, PixelFormat.Format32bppArgb);
Graphics gBmp = Graphics.FromImage(bmp);
gBmp.CompositingMode = CompositingMode.SourceCopy;
// draw a red circle to the bitmap in memory
Color red = Color.FromArgb(0x60, 0xff, 0, 0);
Brush redBrush = new SolidBrush(red);
gBmp.FillEllipse(redBrush, 70, 70, 160, 160);
// draw a green rectangle to the bitmap in memory
Color green = Color.FromArgb(0x40, 0, 0xff, 0);
Brush greenBrush = new SolidBrush(green);
gBmp.FillRectangle(greenBrush, 10, 10, 140, 140);
// draw the bitmap on our window
gForm.DrawImage(bmp, 20, 20, bmp.Width, bmp.Height);
bmp.Dispose();
gBmp.Dispose();
redBrush.Dispose();
greenBrush.Dispose();
}
private void Form1_Resize(object sender, System.EventArgs e)
{
Invalidate();
}
}
Create your own BitMap
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
using System.Drawing.Imaging;
public class Form1 : System.Windows.Forms.Form
{
public Form1()
{
InitializeComponent();
}
private void InitializeComponent()
{
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Text = "";
this.Resize += new System.EventHandler(this.Form1_Resize);
this.Paint += new System.Windows.Forms.PaintEventHandler(this.Form1_Paint);
}
static void Main()
{
Application.Run(new Form1());
}
private void Form1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
Bitmap bmp = new Bitmap(100, 100);
Graphics gImage = Graphics.FromImage(bmp);
gImage.FillRectangle(Brushes.Red, 0, 0, bmp.Width, bmp.Height);
gImage.DrawRectangle(Pens.Black, 10, 10, bmp.Width - 20, bmp.Height - 20);
Graphics gScreen = e.Graphics;
gScreen.FillRectangle(Brushes.White, this.ClientRectangle);
gScreen.DrawImage(bmp, new Rectangle(10, 10, bmp.Width, bmp.Height));
}
private void Form1_Resize(object sender, System.EventArgs e)
{
Invalidate();
}
}
Bitmap property: Height, Physical Dimension, width, raw format and size
using System;
using System.IO;
using System.Drawing;
class MainClass
{
static public void Main()
{
Bitmap img = new Bitmap("winter.jpg");
Console.WriteLine(img.PhysicalDimension.ToString() );
Console.WriteLine(img.Height.ToString() );
Console.WriteLine(img.Width.ToString() );
Console.WriteLine(img.RawFormat.ToString() );
Console.WriteLine(img.Size.ToString() );
}
}