Format enum value

   
  

using System;

enum Color {Yellow = 1, Blue, Green};

class Sample 
{

    public static void Main() 
    {

    Console.WriteLine("Standard Enumeration Format Specifiers");
    Console.WriteLine(
        "(G) General:. . . . . . . . . {0:G}
" +
        "    (default):. . . . . . . . {0} (default = 'G')
" +
        "(F) Flags:. . . . . . . . . . {0:F} (flags or integer)
" +
        "(D) Decimal number: . . . . . {0:D}
" +
        "(X) Hexadecimal:. . . . . . . {0:X}
", 
        Color.Green);       


    }
}

   
    
     


switch statement with Enum and call its ToString function

   
   

using System;

enum EmpType : byte {
    Manager = 10,
    Grunt = 1,
    Contractor = 100,
    VP = 9
}

class Program {
    public static void AskForBonus(EmpType e) {
        switch (e) {
            case EmpType.Contractor:
                Console.WriteLine("1");
                break;
            case EmpType.Grunt:
                Console.WriteLine("2");
                break;
            case EmpType.Manager:
                Console.WriteLine("3");
                break;
            case EmpType.VP:
                Console.WriteLine("4");
                break;
            default: break;
        }
    }


    static void Main(string[] args) {
        EmpType fred;
        fred = EmpType.VP;
        AskForBonus(fred);
        Console.WriteLine(fred.ToString());

    }
}

   
    
     


Get underlying type

   
   
using System;

enum EmpType : byte {
    Manager = 10,
    Grunt = 1,
    Contractor = 100,
    VP = 9
}

class Program {
    static void Main(string[] args) {
        EmpType fred;
        fred = EmpType.VP;

        Console.WriteLine(Enum.GetUnderlyingType(typeof(EmpType)));

    }
}

   
    
     


Enum.Format()

   
   

using System;

enum EmpType : byte {
    Manager = 10,
    Grunt = 1,
    Contractor = 100,
    VP = 9
}

class Program {
    static void Main(string[] args) {
        EmpType fred;
        fred = EmpType.VP;

        Console.WriteLine("You are a {0}", fred.ToString());
        Console.WriteLine("Hex value is {0}", Enum.Format(typeof(EmpType), fred, "x"));
        Console.WriteLine("Int value is {0}", Enum.Format(typeof(EmpType), fred, "D"));

    }
}

   
    
     


Get Enum's type, hex and value.

   
   
using System;

enum EmpType : byte {
    Manager = 10,
    Grunt = 1,
    Contractor = 100,
    VP = 9
}

class Program {
    static void Main(string[] args) {
        EmpType fred;
        fred = EmpType.VP;

        Console.WriteLine("You are a {0}", fred.ToString());
        Console.WriteLine("Hex value is {0}", Enum.Format(typeof(EmpType), fred, "x"));
        Console.WriteLine("Int value is {0}", Enum.Format(typeof(EmpType), fred, "D"));

    }
}

   
    
     


Enum Parse

   
   

using System;

enum EmpType : byte {
    Manager = 10,
    Grunt = 1,
    Contractor = 100,
    VP = 9
}

class Program {
    static void Main(string[] args) {
        EmpType fred;
        fred = EmpType.VP;

        EmpType sally = (EmpType)Enum.Parse(typeof(EmpType), "Manager");
        Console.WriteLine("Sally is a {0}", sally.ToString());
    }
}

   
    
     


Get all stats for EmpType.

   
   
using System;

enum EmpType : byte {
    Manager = 10,
    Grunt = 1,
    Contractor = 100,
    VP = 9
}

class Program {
    static void Main(string[] args) {
        EmpType fred;
        fred = EmpType.VP;

        Array obj = Enum.GetValues(typeof(EmpType));
        Console.WriteLine("This enum has {0} members:", obj.Length);
    }
}