using System; enum EmpType : byte { Manager = 10, Grunt = 1, Contractor = 100, VP = 9 } class Program { public static void AskForBonus(EmpType e) { switch (e) { case EmpType.Contractor: Console.WriteLine("1"); break; case EmpType.Grunt: Console.WriteLine("2"); break; case EmpType.Manager: Console.WriteLine("3"); break; case EmpType.VP: Console.WriteLine("4"); break; default: break; } } static void Main(string[] args) { EmpType fred; fred = EmpType.VP; AskForBonus(fred); Console.WriteLine(fred.ToString()); } }