/*
C#: The Complete Reference
by Herbert Schildt
Publisher: Osborne/McGraw-Hill (March 8, 2002)
ISBN: 0072134852
*/
// A simple property example.
using System;
class SimpProp {
int prop; // field being managed by myprop
public SimpProp() { prop = 0; }
/* This is the property that supports access to
the private instance variable prop. It
allows only positive values. */
public int myprop {
get {
return prop;
}
set {
if(value >= 0) prop = value;
}
}
}
// Demonstrate a property.
public class PropertyDemo {
public static void Main() {
SimpProp ob = new SimpProp();
Console.WriteLine("Original value of ob.myprop: " + ob.myprop);
ob.myprop = 100; // assign value
Console.WriteLine("Value of ob.myprop: " + ob.myprop);
// Can't assign negative value to prop
Console.WriteLine("Attempting to -10 assign to ob.myprop");
ob.myprop = -10;
Console.WriteLine("Value of ob.myprop: " + ob.myprop);
}
}
ASP.NET & Csharp (C#)
ASP.NET & Csharp (C#) , Here you can find my posts about .NET c# .
enum based attribute
using System;
public enum RemoteServers
{
A,
B,
C
}
public class RemoteObjectAttribute : Attribute
{
public RemoteObjectAttribute(RemoteServers Server)
{
this.server = Server;
}
protected RemoteServers server;
public string Server
{
get
{
return RemoteServers.GetName(
typeof(RemoteServers), this.server);
}
}
}
[RemoteObject(RemoteServers.C)]
class MyRemotableClass
{
}
class Test
{
[STAThread]
static void Main(string[] args)
{
Type type = typeof(MyRemotableClass);
foreach (Attribute attr in type.GetCustomAttributes(true))
{
RemoteObjectAttribute remoteAttr = attr as RemoteObjectAttribute;
if (null != remoteAttr)
{
Console.WriteLine(remoteAttr.Server);
}
}
}
}
Override Properties
using System;
using System.Collections;
abstract class Employee
{
protected Employee(int employeeId, int hoursWorked)
{
this.employeeId = employeeId;
HoursWorked = hoursWorked;
}
protected int employeeId;
public int EmployeeId
{
get { return employeeId; }
}
protected int HoursWorked;
protected double hourlyCost = -1; // dummy init value
public abstract double HourlyCost
{
get;
}
}
class ContractEmployee : Employee
{
public ContractEmployee(int employeeId, double hourlyWage,
int hoursWorked)
: base(employeeId, hoursWorked)
{
HourlyWage = hourlyWage;
}
protected double HourlyWage;
public override double HourlyCost
{
get
{ return HourlyWage; }
}
}
class SalariedEmployee : Employee
{
public SalariedEmployee(int employeeId, double salary,
int hoursWorked)
: base(employeeId, hoursWorked)
{
Salary = salary;
}
protected double Salary;
public override double HourlyCost
{
get
{
return (Salary / 52) / HoursWorked;
}
}
}
class OverrideProperties
{
public static ArrayList employees = new ArrayList();
public static void PrintEmployeesHourlyCostToCompany()
{
foreach (Employee employee in employees)
{
Console.WriteLine("{0} employee (id={1}) costs {2}" +
" per hour", employee, employee.EmployeeId,
employee.HourlyCost);
}
}
public static void Main()
{
ContractEmployee c = new ContractEmployee(1, 50, 40);
employees.Add(c);
SalariedEmployee s =
new SalariedEmployee(2, 100000, 65);
employees.Add(s);
PrintEmployeesHourlyCostToCompany();
Console.ReadLine();
}
}
MyClass class that contains a private courseName instance variable, and a property to get and set its value.
using System;
public class MyClass
{
private string courseName;
public string CourseName
{
get
{
return courseName;
}
set
{
courseName = value;
}
}
public void DisplayMessage()
{
Console.WriteLine( CourseName );
}
}
public class MyClassTest
{
public static void Main( string[] args )
{
MyClass myMyClass = new MyClass();
Console.WriteLine( "Initial course name is: '{0}'
",myMyClass.CourseName );
Console.WriteLine( "Please enter the course name:" );
string theName = Console.ReadLine();
myMyClass.CourseName = theName;
Console.WriteLine();
myMyClass.DisplayMessage();
}
}
Using variable-length argument lists.
using System;
public class VarargsTest
{
public static double Average( params double[] numbers )
{
double total = 0.0; // initialize total
foreach ( double d in numbers )
total += d;
return total / numbers.Length;
}
public static void Main( string[] args )
{
double d1 = 10.0;
double d2 = 20.0;
double d3 = 30.0;
double d4 = 40.0;
Console.WriteLine("d1 = {0:F1}
d2 = {1:F1}
d3 = {2:F1}
d4 = {3:F1}
",d1, d2, d3, d4 );
Console.WriteLine( "Average of d1 and d2 is {0:F1}",Average( d1, d2 ) );
Console.WriteLine( "Average of d1, d2 and d3 is {0:F1}",Average( d1, d2, d3 ) );
Console.WriteLine( "Average of d1, d2, d3 and d4 is {0:F1}",Average( d1, d2, d3, d4 ) );
}
}
Test Polymorphism Virtual Functions
/*
A Programmer's Introduction to C# (Second Edition)
by Eric Gunnerson
Publisher: Apress L.P.
ISBN: 1-893115-62-3
*/
// 01 - Object-Oriented BasicsPolymorphism and Virtual Functions
// copyright 2000 Eric Gunnerson
using System;
public PolymorphismVirtualFunctions
{
public static void CallPlay(MusicServer ms)
{
ms.Play();
}
public static void Main()
{
MusicServer ms = new WinAmpServer();
CallPlay(ms);
ms = new MediaServer();
CallPlay(ms);
}
}
public abstract class MusicServer
{
public abstract void Play();
}
public class WinAmpServer: MusicServer
{
public override void Play()
{
Console.WriteLine("WinAmpServer.Play()");
}
}
public class MediaServer: MusicServer
{
public override void Play()
{
Console.WriteLine("MediaServer.Play()");
}
}
Method override 3
/*
Learning C#
by Jesse Liberty
Publisher: O'Reilly
ISBN: 0596003765
*/
using System;
class Dog
{
private int weight;
// constructor
public Dog(int weight)
{
this.weight = weight;
}
// override Object.ToString
public override string ToString()
{
return weight.ToString();
}
}
public class TesterOverride
{
static void Main()
{
int i = 5;
Console.WriteLine("The value of i is: {0}", i.ToString());
Dog milo = new Dog(62);
Console.WriteLine("My dog Milo weighs {0} pounds", milo.ToString());
}
}