using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
public static void AskForBonus(EmpType e) {
switch (e) {
case EmpType.Contractor:
Console.WriteLine("1");
break;
case EmpType.Grunt:
Console.WriteLine("2");
break;
case EmpType.Manager:
Console.WriteLine("3");
break;
case EmpType.VP:
Console.WriteLine("4");
break;
default: break;
}
}
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
AskForBonus(fred);
Console.WriteLine(fred.ToString());
}
}
Software Development
software development notes, main category for Cs, Java, and other programming experiences.
Get underlying type
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
Console.WriteLine(Enum.GetUnderlyingType(typeof(EmpType)));
}
}
Enum.Format()
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
Console.WriteLine("You are a {0}", fred.ToString());
Console.WriteLine("Hex value is {0}", Enum.Format(typeof(EmpType), fred, "x"));
Console.WriteLine("Int value is {0}", Enum.Format(typeof(EmpType), fred, "D"));
}
}
Get Enum's type, hex and value.
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
Console.WriteLine("You are a {0}", fred.ToString());
Console.WriteLine("Hex value is {0}", Enum.Format(typeof(EmpType), fred, "x"));
Console.WriteLine("Int value is {0}", Enum.Format(typeof(EmpType), fred, "D"));
}
}
Enum Parse
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
EmpType sally = (EmpType)Enum.Parse(typeof(EmpType), "Manager");
Console.WriteLine("Sally is a {0}", sally.ToString());
}
}
Get all stats for EmpType.
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
Array obj = Enum.GetValues(typeof(EmpType));
Console.WriteLine("This enum has {0} members:", obj.Length);
}
}
Enum.IsDefined()
using System;
enum EmpType : byte {
Manager = 10,
Grunt = 1,
Contractor = 100,
VP = 9
}
class Program {
static void Main(string[] args) {
EmpType fred;
fred = EmpType.VP;
// Does EmpType have a SaleEmployee value?
if (Enum.IsDefined(typeof(EmpType), "SalesEmployee"))
Console.WriteLine("Yep, we have sales people.");
else
Console.WriteLine("No, we have no profits....");
}
}