using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Resources; public class MainClass { public static void Main() { ResXResourceWriter w = new ResXResourceWriter(@"C:ResXForm.resx"); Image i = new Bitmap("happyDude.bmp"); w.AddResource("happyDude", i); w.AddResource("welcomeString", "Hello new resource format!"); w.Generate(); w.Close(); // Make a new *.resources file. ResourceWriter rw = new ResourceWriter(@"C:myResources.resources"); // Add 1 image and 1 string. rw.AddResource("happyDude", new Bitmap("happyDude.bmp")); rw.AddResource("welcomeString", "Hello new resource format!"); rw.Generate(); rw.Close(); } }