Draw Buttons On Bitmap

image_pdfimage_print

using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;

public class DrawButtonsOnBitmap : Window
{
[STAThread]
public static void Main()
{
Application app = new Application();
app.Run(new DrawButtonsOnBitmap());
}
public DrawButtonsOnBitmap()
{
UniformGrid unigrid = new UniformGrid();
unigrid.Columns = 4;

for (int i = 0; i < 32; i++) { ToggleButton btn = new ToggleButton(); btn.Width = 96; btn.Height = 24; btn.IsChecked = true; unigrid.Children.Add(btn); } unigrid.Measure(new Size(Double.PositiveInfinity,Double.PositiveInfinity)); Size szGrid = unigrid.DesiredSize; unigrid.Arrange(new Rect(new Point(0, 0), szGrid)); RenderTargetBitmap renderbitmap = new RenderTargetBitmap((int)Math.Ceiling(szGrid.Width), (int)Math.Ceiling(szGrid.Height), 96, 96, PixelFormats.Default); renderbitmap.Render(unigrid); Image img = new Image(); img.Source = renderbitmap; Content = img; } } [/csharp]