#region License and Copyright /* ------------------------------------------------------------------------- * Dotnet Commons IO * * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the * * Free Software Foundation, Inc., * 59 Temple Place, * Suite 330, * Boston, * MA 02111-1307 * USA * * ------------------------------------------------------------------------- */ #endregion using System; using System.Collections; using System.Globalization; using System.IO; namespace Dotnet.Commons.IO { /// /// <summary> /// This class provides basic facilities for manipulating files and file paths. /// /// <h3>File-related methods</h3> /// There are methods to /// <list type="bullet"> /// <item>copy a file to another file,</item> /// <item>compare the content of 2 files,</item> /// <item>delete files using the wildcard character,</item> /// <item>etc</item> /// </list> /// </summary> /// public sealed class FileUtils { private static bool hasWildCards(string file) { return file.IndexOf("*") > -1; } /// --------------------------------------------------------------- /// <summary> /// Get all the files that matches a wildcard pattern, eg. (*.tmp) /// </summary> /// <param name="pathPattern">Wildcard pattern to search, eg. (Profile*.doc)</param> /// <returns>an array of FileInfo objects that results from the wildcard pattern file search</returns> /// --------------------------------------------------------------- public static FileInfo[] GetFilesMatchWildCard(string pathPattern) { FileInfo[] files = new FileInfo[0]; if (hasWildCards(pathPattern)) { string dir = Path.GetDirectoryName(pathPattern); DirectoryInfo info = new DirectoryInfo(dir); string pattern = Path.GetFileName(pathPattern); if (info.Exists) files = info.GetFiles(pattern); } else { files = new FileInfo[] { new FileInfo(pathPattern.Trim()) }; } return files; } /// --------------------------------------------------------------- /// <summary> /// Remove a file or similar files if wildcard is included. /// </summary> /// <param name="path">path of the file(s) to delete</param> /// --------------------------------------------------------------- public static void Remove(string path) { bool hasWildCard = FileUtils.hasWildCards(path); if (hasWildCard) { FileInfo[] filesToRemove = GetFilesMatchWildCard(path); foreach (FileInfo file in filesToRemove) { // delete each file file.Delete(); } return; } FileInfo fi = new FileInfo(path); if (fi.Exists) fi.Delete(); } /// --------------------------------------------------------------- /// <summary> /// Remove a file or Directory recursively /// </summary> /// <param name="path"></param> /// --------------------------------------------------------------- public static void RemoveAll(string path) { if (IsDirectory(path)) { Directory.Delete(path, true); } else { if (FileUtils.hasWildCards(path)) Remove(path); else File.Delete(path); } } /// --------------------------------------------------------------- /// <summary> /// Determine if a path is the path of a directory. /// </summary> /// <param name="path"></param> /// <returns>true if path is a valid directory, false otherwise</returns> /// --------------------------------------------------------------- public static bool IsDirectory(string path) { return Directory.Exists(path); } } }