#region License and Copyright /* * Dotnet Commons Xml * * * This library is free software; you can redistribute it and/or modify it * under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2.1 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License * for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library; if not, write to the * Free Software Foundation, Inc., * 59 Temple Place, * Suite 330, * Boston, * MA 02111-1307 * USA * */ #endregion using System; using System.Collections; using System.Collections.Specialized; using System.Diagnostics; using System.IO; using System.Reflection; using System.Text; using System.Text.RegularExpressions; using System.Xml; using System.Xml.Xsl; using System.Xml.Serialization; //using Dotnet.Commons.Reflection; namespace Dotnet.Commons.Xml { /// /// <summary> /// This utility class contains wrapper functions that help to ease the handling and /// manipulation of Xml documents, such as adding an element, adding an attribute /// to an element, copying and cloning of nodes, etc. /// /// </summary> /// public abstract class XmlUtils { /// ----------------------------------------------------------- /// <summary> /// Create an element type XmlNode like /// </summary> /// <param name="xmldoc"></param> /// <param name="nodeName"></param> /// <param name="nodeValue"></param> /// <param name="namespaceURI"></param> /// <returns>an XmlNode of element type</returns> /// ----------------------------------------------------------- public static XmlNode CreateTextElementNode(XmlDocument xmldoc, string nodeName, object nodeValue, string namespaceURI) { XmlNode aNode = xmldoc.CreateElement(nodeName, namespaceURI); if (nodeValue != null) aNode.AppendChild(xmldoc.CreateTextNode(nodeValue.ToString())); return aNode; } /// ------------------------------------------------------------------- /// <summary> /// Create an element that holds a blog of data in Base64 format. /// The blog of data is passed in as an array of byte. /// </summary> /// <param name="xmldoc"></param> /// <param name="nodeName">name of the node in which the data is to be held under</param> /// <param name="inputBytes">blog of data to be converted to Base64</param> /// <param name="namespaceURI"></param> /// <returns></returns> /// ------------------------------------------------------------------- public static XmlNode CreateBase64ElementNode(XmlDocument xmldoc, string nodeName, byte[] inputBytes, string namespaceURI) { // Convet byte array into Base64 string string encodedData = Convert.ToBase64String(inputBytes); return CreateTextElementNode(xmldoc, nodeName, encodedData, namespaceURI); } } }